DirectInput 模拟鼠标移动 C++ 代码示例
在 DirectInput 中模拟鼠标移动,需要使用 Windows API 函数来完成。以下是一个示例代码:
#include <windows.h>
#include <dinput.h>
// 定义鼠标移动的坐标
int x = 100;
int y = 100;
// 初始化 DirectInput
IDirectInput8* g_pDI = NULL;
IDirectInputDevice8* g_pMouse = NULL;
HRESULT InitDirectInput(HWND hWnd)
{
HRESULT hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (VOID**)&g_pDI, NULL);
if (FAILED(hr)) return hr;
hr = g_pDI->CreateDevice(GUID_SysMouse, &g_pMouse, NULL);
if (FAILED(hr)) return hr;
hr = g_pMouse->SetDataFormat(&c_dfDIMouse);
if (FAILED(hr)) return hr;
hr = g_pMouse->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_FOREGROUND);
if (FAILED(hr)) return hr;
hr = g_pMouse->Acquire();
return hr;
}
// 释放 DirectInput
VOID CleanupDirectInput()
{
if (g_pMouse)
{
g_pMouse->Unacquire();
g_pMouse->Release();
g_pMouse = NULL;
}
if (g_pDI)
{
g_pDI->Release();
g_pDI = NULL;
}
}
// 模拟鼠标移动
VOID SimulateMouseMove()
{
DIMOUSESTATE mouseState;
g_pMouse->GetDeviceState(sizeof(DIMOUSESTATE), &mouseState);
x += mouseState.lX;
y += mouseState.lY;
SetCursorPos(x, y);
}
// 主函数
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
// 创建窗口
HWND hWnd = CreateWindow('MyWindowClass', 'MyWindow', WS_OVERLAPPEDWINDOW, 0, 0, 800, 600, NULL, NULL, hInstance, NULL);
if (!hWnd) return 0;
// 初始化 DirectInput
if (FAILED(InitDirectInput(hWnd))) return 0;
// 循环模拟鼠标移动
while (TRUE)
{
SimulateMouseMove();
Sleep(10);
}
// 释放 DirectInput
CleanupDirectInput();
return 0;
}
此代码将创建一个窗口,并使用 DirectInput 模拟鼠标移动。每 10 毫秒,它将获取鼠标的状态并根据鼠标的移动量更新鼠标的位置。然后,使用 Windows API 函数 SetCursorPos 将鼠标移动到新位置。请注意,此代码只是一个示例,实际应用中可能需要根据需要进行修改和扩展。
原文地址: https://www.cveoy.top/t/topic/naLq 著作权归作者所有。请勿转载和采集!