pcl点云使用克鲁斯卡尔最小生成树生成骨架的c++代码
这里提供一个使用克鲁斯卡尔最小生成树生成点云骨架的C++代码,需要使用PCL库。
首先,我们需要定义一个结构体来保存边的信息:
struct Edge {
int src, dst;
float weight;
Edge(int src, int dst, float weight) : src(src), dst(dst), weight(weight) {}
};
然后,我们需要实现一个函数来比较边的权重,以便在最小生成树中进行排序:
bool compareEdges(Edge e1, Edge e2) {
return e1.weight < e2.weight;
}
接下来,我们需要实现一个函数来生成最小生成树:
void generateSkeleton(pcl::PointCloud<pcl::PointXYZ>::Ptr cloud, pcl::PointCloud<pcl::PointXYZ>::Ptr skeleton) {
// 创建一个图
int n = cloud->size();
std::vector<Edge> edges;
for (int i = 0; i < n; i++) {
for (int j = i + 1; j < n; j++) {
float distance = pcl::euclideanDistance((*cloud)[i], (*cloud)[j]);
edges.push_back(Edge(i, j, distance));
}
}
// 对边按权重进行排序
std::sort(edges.begin(), edges.end(), compareEdges);
// 创建一个并查集
std::vector<int> parent(n);
for (int i = 0; i < n; i++) {
parent[i] = i;
}
// 依次加入边,构建最小生成树
for (int i = 0; i < edges.size(); i++) {
int src = edges[i].src;
int dst = edges[i].dst;
int srcParent = findParent(parent, src);
int dstParent = findParent(parent, dst);
if (srcParent != dstParent) {
parent[srcParent] = dstParent;
skeleton->push_back((*cloud)[src]);
skeleton->push_back((*cloud)[dst]);
}
}
}
最后,我们需要实现一个函数来查找某个节点的根节点:
int findParent(std::vector<int>& parent, int i) {
if (parent[i] == i) {
return i;
}
return parent[i] = findParent(parent, parent[i]);
}
完整代码如下:
#include <pcl/io/pcd_io.h>
#include <pcl/point_types.h>
#include <pcl/common/distances.h>
#include <vector>
struct Edge {
int src, dst;
float weight;
Edge(int src, int dst, float weight) : src(src), dst(dst), weight(weight) {}
};
bool compareEdges(Edge e1, Edge e2) {
return e1.weight < e2.weight;
}
int findParent(std::vector<int>& parent, int i) {
if (parent[i] == i) {
return i;
}
return parent[i] = findParent(parent, parent[i]);
}
void generateSkeleton(pcl::PointCloud<pcl::PointXYZ>::Ptr cloud, pcl::PointCloud<pcl::PointXYZ>::Ptr skeleton) {
// 创建一个图
int n = cloud->size();
std::vector<Edge> edges;
for (int i = 0; i < n; i++) {
for (int j = i + 1; j < n; j++) {
float distance = pcl::euclideanDistance((*cloud)[i], (*cloud)[j]);
edges.push_back(Edge(i, j, distance));
}
}
// 对边按权重进行排序
std::sort(edges.begin(), edges.end(), compareEdges);
// 创建一个并查集
std::vector<int> parent(n);
for (int i = 0; i < n; i++) {
parent[i] = i;
}
// 依次加入边,构建最小生成树
for (int i = 0; i < edges.size(); i++) {
int src = edges[i].src;
int dst = edges[i].dst;
int srcParent = findParent(parent, src);
int dstParent = findParent(parent, dst);
if (srcParent != dstParent) {
parent[srcParent] = dstParent;
skeleton->push_back((*cloud)[src]);
skeleton->push_back((*cloud)[dst]);
}
}
}
int main(int argc, char** argv) {
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZ>);
pcl::PointCloud<pcl::PointXYZ>::Ptr skeleton(new pcl::PointCloud<pcl::PointXYZ>);
if (pcl::io::loadPCDFile<pcl::PointXYZ>("cloud.pcd", *cloud) == -1) {
PCL_ERROR("Couldn't read file cloud.pcd\n");
return (-1);
}
generateSkeleton(cloud, skeleton);
pcl::io::savePCDFileASCII("skeleton.pcd", *skeleton);
}
``
原文地址: https://www.cveoy.top/t/topic/ehOS 著作权归作者所有。请勿转载和采集!