In a random multicluster game scenario, players utilize a communication network to generate undirected or directed interactions, thereby achieving the transmission and sharing of non-private information. In order to formally describe the interactive behavior within the group, we introduce basic concepts of graph theory to reflect the fundamental interaction mechanisms among players in the communication network.

多集群博弈中的玩家交互:基于图论的分析

原文地址: http://www.cveoy.top/t/topic/qtDl 著作权归作者所有。请勿转载和采集!

免费AI点我,无需注册和登录