多集群博弈场景下玩家通信网络交互分析
In a random multi-cluster game scenario, players use the communication network to generate undirected or directed interactions, thus achieving the transmission and sharing of non-private information. In order to formally describe the interaction behavior between players, we introduce the basic concepts of graph theory to reflect the basic interaction mechanisms between players in the communication network.
原文地址: http://www.cveoy.top/t/topic/qtDM 著作权归作者所有。请勿转载和采集!