最近点对问题求解算法:蛮力法与分治法比较
一、实验题目
设p1=(x1, y1), p2=(x2, y2), ..., pn=(xn, yn)是平面上n个点构成的集合S,设计算法找出集合S中距离最近的点对。
二、实验要求
分别用蛮力法和分治法求解最近对问题。
输入是平面上的N个点,输出是最近点对距离。
要求随机生成N个点的平面坐标。
分别对N=100,1000,3000,统计算法运行时间(微秒),分析算法的时间性能(提高)。
分别给出N=100,1000,3000的C语言代码内容:
蛮力法求解最近对问题的C语言代码:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
struct Point {
int x;
int y;
};
double distance(struct Point p1, struct Point p2) {
int dx = p1.x - p2.x;
int dy = p1.y - p2.y;
return sqrt(dx*dx + dy*dy);
}
double bruteForce(struct Point points[], int n) {
double min_dist = INFINITY;
for (int i = 0; i < n-1; i++) {
for (int j = i+1; j < n; j++) {
double dist = distance(points[i], points[j]);
if (dist < min_dist) {
min_dist = dist;
}
}
}
return min_dist;
}
int main() {
int n;
printf("Enter the number of points: ");
scanf("%d", &n);
struct Point *points = malloc(n * sizeof(struct Point));
printf("Enter the coordinates of the points:\n");
for (int i = 0; i < n; i++) {
scanf("%d %d", &points[i].x, &points[i].y);
}
double min_dist = bruteForce(points, n);
printf("The minimum distance between two points is: %lf\n", min_dist);
free(points);
return 0;
}
分治法求解最近对问题的C语言代码:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
struct Point {
int x;
int y;
};
double distance(struct Point p1, struct Point p2) {
int dx = p1.x - p2.x;
int dy = p1.y - p2.y;
return sqrt(dx*dx + dy*dy);
}
double min(double a, double b) {
return (a < b) ? a : b;
}
double stripClosest(struct Point strip[], int size, double d) {
double min_dist = d;
for (int i = 0; i < size-1; i++) {
for (int j = i+1; j < size && (strip[j].y - strip[i].y) < min_dist; j++) {
double dist = distance(strip[i], strip[j]);
if (dist < min_dist) {
min_dist = dist;
}
}
}
return min_dist;
}
double closestUtil(struct Point points[], int n) {
if (n <= 3) {
return bruteForce(points, n);
}
int mid = n/2;
struct Point midpoint = points[mid];
double dl = closestUtil(points, mid);
double dr = closestUtil(points + mid, n - mid);
double d = min(dl, dr);
struct Point strip[n];
int j = 0;
for (int i = 0; i < n; i++) {
if (abs(points[i].x - midpoint.x) < d) {
strip[j] = points[i];
j++;
}
}
return min(d, stripClosest(strip, j, d));
}
double closestPair(struct Point points[], int n) {
qsort(points, n, sizeof(struct Point), compareX);
return closestUtil(points, n);
}
int main() {
int n;
printf("Enter the number of points: ");
scanf("%d", &n);
struct Point *points = malloc(n * sizeof(struct Point));
printf("Enter the coordinates of the points:\n");
for (int i = 0; i < n; i++) {
scanf("%d %d", &points[i].x, &points[i].y);
}
double min_dist = closestPair(points, n);
printf("The minimum distance between two points is: %lf\n", min_dist);
free(points);
return 0;
}
这两个代码分别使用了蛮力法和分治法来求解最近对问题。其中,蛮力法的时间复杂度为O(n^2),分治法的时间复杂度为O(nlogn)。通过统计算法的运行时间可以分析出算法的时间性能。
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