SCPSL 聊天系统 BC 插件:使用 NWAPI 框架编写
以下是使用 NWAPI 框架编写 SCPSL 聊天系统 bc 插件的示例代码:
using Exiled.API.Enums;
using Exiled.API.Features;
using Exiled.Events.EventArgs;
using RemoteAdmin;
using UnityEngine;
namespace SCPSLChatPlugin
{
public class EventHandlers
{
public void OnSendingConsoleCommand(SendingConsoleCommandEventArgs ev)
{
if (ev.Name.ToLower() != 'bc')
return;
ev.Allow = false; // Prevent the command from being executed normally
var message = ev.Arguments.Count > 0 ? string.Join(' ', ev.Arguments) : string.Empty;
if (string.IsNullOrEmpty(message))
{
ev.Sender.RemoteAdminMessage('Usage: bc <message>', false, new Color(0.8f, 0.8f, 0.2f));
return;
}
// Send the broadcast message to all players
Map.Broadcast(5, message, Broadcast.BroadcastFlags.Normal);
}
}
public class SCPSLChatPlugin : Plugin<Config>
{
private static readonly SCPSLChatPlugin Instance = new SCPSLChatPlugin();
public override PluginPriority Priority => PluginPriority.Medium;
private EventHandlers eventHandlers;
private SCPSLChatPlugin()
{
}
public override void OnEnabled()
{
base.OnEnabled();
eventHandlers = new EventHandlers();
Exiled.Events.Handlers.Server.SendingConsoleCommand += eventHandlers.OnSendingConsoleCommand;
}
public override void OnDisabled()
{
base.OnDisabled();
Exiled.Events.Handlers.Server.SendingConsoleCommand -= eventHandlers.OnSendingConsoleCommand;
eventHandlers = null;
}
public override string Name => 'SCPSLChatPlugin';
}
}
请注意,这只是一个示例代码,并非完整的插件。您需要进一步完善和测试代码以确保其正常运行。此外,您还需要创建一个名为Config.cs的配置文件来定义插件的配置选项。
原文地址: https://www.cveoy.top/t/topic/pSBS 著作权归作者所有。请勿转载和采集!