我的世界数据包:创建自定义BOSS教程
{"format_version": "1.16.100", "minecraft:entity": { "description": { "identifier": "myworld:boss", "is_spawnable": true, "is_summonable": false, "is_experimental": false }, "component_groups": { "minecraft:zombie": { "minecraft:is_boss": true, "minecraft:scale": 4 } } } } {"format_version": "1.16.100", "minecraft:entity": { "description": { "identifier": "myworld:boss", "is_spawnable": true, "is_summonable": false, "is_experimental": false }, "components": { "minecraft:behavior.attack": { "priority": 1, "speed_multiplier": 1.5, "start_distance": 10, "follow_distance": 12, "stop_distance": 2, "attack_interval": 40, "attack_damage": 10, "attack_radius": 2 }, "minecraft:behavior.melee_attack": { "priority": 2, "speed_multiplier": 1.5, "start_distance": 2, "follow_distance": 4, "stop_distance": 1, "attack_interval": 20, "attack_damage": 15, "attack_radius": 1 }, "minecraft:behavior.float": { "priority": 3, "speed_multiplier": 0.5, "start_distance": 5, "follow_distance": 7, "stop_distance": 3 }, "minecraft:behavior.look_at_player": { "priority": 4, "speed_multiplier": 1 }, "minecraft:behavior.random_stroll": { "priority": 5, "speed_multiplier": 0.5 } } } } "entity": [ { "type": "entity", "name": "myworld:boss", "file": "boss.entity.json" } ], "entity_behavior": [ { "entity": "myworld:boss", "behavior": "boss.behavior.json" } ]
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