Bukkit 1.20.1 跨服务器传送插件:使用Java实现BungeeCord与Spigot联动
以下是一个使用Java编写的适配BungeeCord和Spigot的插件,可以允许玩家在不同服务器之间使用tpa命令传送。\n\njava\nimport org.bukkit.command.Command;\nimport org.bukkit.command.CommandSender;\nimport org.bukkit.entity.Player;\nimport org.bukkit.plugin.java.JavaPlugin;\n\npublic class MyPlugin extends JavaPlugin {\n\n @Override\n public void onEnable() {\n // 注册事件监听器等\n getServer().getPluginManager().registerEvents(new MyListener(), this);\n }\n\n @Override\n public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {\n if (cmd.getName().equalsIgnoreCase("tpa")) {\n if (sender instanceof Player) {\n Player player = (Player) sender;\n if (args.length == 1) {\n String targetPlayer = args[0];\n // 发送请求给BungeeCord插件处理\n getServer().dispatchCommand(getServer().getConsoleSender(), "send " + player.getName() + " " + targetPlayer);\n player.sendMessage("已发送传送请求给 " + targetPlayer);\n } else {\n player.sendMessage("使用方法: /tpa <玩家名>");\n }\n } else {\n sender.sendMessage("只有玩家可以使用该命令");\n }\n return true;\n }\n return false;\n }\n}\n\npublic class MyListener implements Listener {\n\n @EventHandler\n public void onPlayerJoin(PlayerJoinEvent event) {\n Player player = event.getPlayer();\n // 设置玩家所在服务器给BungeeCord插件处理\n player.performCommand("server " + Bukkit.getServerName());\n }\n\n @EventHandler\n public void onPlayerQuit(PlayerQuitEvent event) {\n Player player = event.getPlayer();\n // 移除玩家所在服务器给BungeeCord插件处理\n player.performCommand("server");\n }\n\n @EventHandler\n public void onPluginMessage(PluginMessageEvent event) {\n if (event.getTag().equalsIgnoreCase("BungeeCord")) {\n // 处理BungeeCord插件消息\n ByteArrayDataInput in = ByteStreams.newDataInput(event.getData());\n String subChannel = in.readUTF();\n if (subChannel.equals("tpa")) {\n String sender = in.readUTF();\n String target = in.readUTF();\n // 在这里处理tpa请求\n Player senderPlayer = Bukkit.getPlayer(sender);\n Player targetPlayer = Bukkit.getPlayer(target);\n if (senderPlayer != null && targetPlayer != null) {\n senderPlayer.teleport(targetPlayer.getLocation());\n senderPlayer.sendMessage("你已传送到 " + target + " 所在的服务器");\n } else {\n senderPlayer.sendMessage("传送失败");\n }\n }\n }\n }\n}\n\n\n这个插件通过监听玩家加入和退出服务器的事件,将玩家所在服务器信息发送给BungeeCord插件处理。当玩家使用tpa命令时,插件将发送一个包含发送者和目标玩家信息的消息给BungeeCord插件,BungeeCord插件会将消息转发给目标玩家所在的服务器。目标服务器接收到消息后,会将发送者传送到目标玩家所在的位置。\n\n请注意,这个插件只是一个简单的示例,你可能需要根据实际情况进行修改和扩展。
原文地址: https://www.cveoy.top/t/topic/p7p3 著作权归作者所有。请勿转载和采集!