以下是一个使用Three.js编写的悬臂梁变形动画的示例代码。该代码可以在网页中显示一个三维场景,并且可以通过鼠标旋转来观察悬臂梁的变形动画。

<!DOCTYPE html>
<html>
<head>
    <meta charset='utf-8'>
    <title>悬臂梁变形动画</title>
    <style>
        body { margin: 0; overflow: hidden; }
    </style>
</head>
<body>
    <script src='https://cdnjs.cloudflare.com/ajax/libs/three.js/110/three.min.js'></script>
    <script>
        // 创建场景
        var scene = new THREE.Scene();

        // 创建相机
        var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
        camera.position.z = 5;

        // 创建渲染器
        var renderer = new THREE.WebGLRenderer();
        renderer.setSize(window.innerWidth, window.innerHeight);
        document.body.appendChild(renderer.domElement);

        // 创建悬臂梁模型
        var geometry = new THREE.BoxGeometry(1, 0.1, 0.1);
        var material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
        var beam = new THREE.Mesh(geometry, material);
        scene.add(beam);

        // 动画循环
        function animate() {
            requestAnimationFrame(animate);

            // 每帧更新悬臂梁的变形
            beam.rotation.x += 0.01;
            beam.rotation.y += 0.01;

            renderer.render(scene, camera);
        }
        animate();

        // 鼠标控制旋转
        function onDocumentMouseMove(event) {
            var windowHalfX = window.innerWidth / 2;
            var windowHalfY = window.innerHeight / 2;

            var mouseX = event.clientX - windowHalfX;
            var mouseY = event.clientY - windowHalfY;

            beam.rotation.y = mouseX * 0.002;
            beam.rotation.x = mouseY * 0.002;
        }
        document.addEventListener('mousemove', onDocumentMouseMove, false);
    </script>
</body>
</html>

将上述代码保存为一个HTML文件,并在浏览器中打开该文件,即可看到一个显示悬臂梁变形动画的三维场景。通过鼠标移动可以旋转悬臂梁。

Three.js悬臂梁变形动画演示:交互式三维场景

原文地址: https://www.cveoy.top/t/topic/p7KE 著作权归作者所有。请勿转载和采集!

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