The code provided is a Lua script for a game hacking tool called GameGuardian. \n\nThe S_Pointer function is used to find the memory address of a specific variable in a game's memory. It takes three parameters: t_So (the target library or module), t_Offset (the offset or address of the variable), and _bit (the bit size of the variable). It returns the memory address as a hexadecimal string. \n\nThe setvalue function is used to modify the value of a memory address. It takes three parameters: address (the memory address), flags (the flags specifying the data type and size), and value (the new value to set). \n\nThe Main function is the main menu of the script. It displays a menu with three options: "安卓转iOS并过检测" (Android to iOS conversion and bypass detection), "开启自改上帝视角" (Enable self-modification god mode), and "退出脚本" (Exit script). Depending on the selected option, it calls the corresponding function. \n\nThe A1 function is used to enable Android to iOS conversion and bypass detection. It uses the S_Pointer function to find the memory addresses of specific variables and adds them to the GameGuardian list with the desired values. \n\nThe A2 function is used to enable self-modification god mode. It prompts the user to enter the desired god mode height and uses the S_Pointer function to find the memory address of the variable and sets its value to the entered height. \n\nThe kk function is used to exit the script. \n\nThe script then enters a loop where it checks if GameGuardian is visible and calls the Main function if it is.

王者荣耀 Lua 脚本: 安卓转 iOS 过检测 & 自改上帝视角

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