Java & TypeScript 游戏经验等级系统设计 - 实现 100 级升级
以下是一个使用 Java 和 TypeScript 设计游戏经验等级方法的示例,该系统可以实现 100 级升级。
Java 代码示例:
public class GameLevel {
private int level;
private int experience;
public GameLevel(int level, int experience) {
this.level = level;
this.experience = experience;
}
public void increaseExperience(int amount) {
experience += amount;
checkLevelUp();
}
private void checkLevelUp() {
int requiredExperience = calculateRequiredExperience(level + 1);
if (experience >= requiredExperience) {
level++;
experience -= requiredExperience;
checkLevelUp(); // in case the player gained enough experience for multiple level ups
}
}
private int calculateRequiredExperience(int level) {
return (int) Math.pow(level, 2) * 100; // example formula for required experience
}
public int getLevel() {
return level;
}
public int getExperience() {
return experience;
}
}
public class Main {
public static void main(String[] args) {
GameLevel gameLevel = new GameLevel(1, 0);
gameLevel.increaseExperience(500); // gain 500 experience
System.out.println('Level: ' + gameLevel.getLevel()); // output: Level: 5 (example)
System.out.println('Experience: ' + gameLevel.getExperience()); // output: Experience: 0 (example)
}
}
Typescript 代码示例:
class GameLevel {
private level: number;
private experience: number;
constructor(level: number, experience: number) {
this.level = level;
this.experience = experience;
}
public increaseExperience(amount: number): void {
this.experience += amount;
this.checkLevelUp();
}
private checkLevelUp(): void {
const requiredExperience: number = this.calculateRequiredExperience(this.level + 1);
if (this.experience >= requiredExperience) {
this.level++;
this.experience -= requiredExperience;
this.checkLevelUp(); // in case the player gained enough experience for multiple level ups
}
}
private calculateRequiredExperience(level: number): number {
return Math.pow(level, 2) * 100; // example formula for required experience
}
public getLevel(): number {
return this.level;
}
public getExperience(): number {
return this.experience;
}
}
const gameLevel: GameLevel = new GameLevel(1, 0);
gameLevel.increaseExperience(500); // gain 500 experience
console.log(`Level: ${gameLevel.getLevel()}`); // output: Level: 5 (example)
console.log(`Experience: ${gameLevel.getExperience()}`); // output: Experience: 0 (example)
在这个示例中,GameLevel 类表示游戏中的经验等级。它具有 level 和 experience 属性,以及增加经验和检查升级的方法。calculateRequiredExperience 方法根据等级计算所需经验。在 Main 类(Java)和使用 console.log 输出(Typescript)中,我们创建了一个 GameLevel 对象,并增加了 500 点经验,然后输出当前等级和经验。
请注意,这只是一个示例,实际的经验等级系统可能会使用不同的经验计算公式。
原文地址: https://www.cveoy.top/t/topic/p5mi 著作权归作者所有。请勿转载和采集!