以下是一个使用 Java 和 TypeScript 设计游戏经验等级方法的示例,该系统可以实现 100 级升级。

Java 代码示例:

public class GameLevel {
    private int level;
    private int experience;

    public GameLevel(int level, int experience) {
        this.level = level;
        this.experience = experience;
    }

    public void increaseExperience(int amount) {
        experience += amount;
        checkLevelUp();
    }

    private void checkLevelUp() {
        int requiredExperience = calculateRequiredExperience(level + 1);
        if (experience >= requiredExperience) {
            level++;
            experience -= requiredExperience;
            checkLevelUp(); // in case the player gained enough experience for multiple level ups
        }
    }

    private int calculateRequiredExperience(int level) {
        return (int) Math.pow(level, 2) * 100; // example formula for required experience
    }

    public int getLevel() {
        return level;
    }

    public int getExperience() {
        return experience;
    }
}

public class Main {
    public static void main(String[] args) {
        GameLevel gameLevel = new GameLevel(1, 0);
        gameLevel.increaseExperience(500); // gain 500 experience
        System.out.println('Level: ' + gameLevel.getLevel()); // output: Level: 5 (example)
        System.out.println('Experience: ' + gameLevel.getExperience()); // output: Experience: 0 (example)
    }
}

Typescript 代码示例:

class GameLevel {
  private level: number;
  private experience: number;

  constructor(level: number, experience: number) {
    this.level = level;
    this.experience = experience;
  }

  public increaseExperience(amount: number): void {
    this.experience += amount;
    this.checkLevelUp();
  }

  private checkLevelUp(): void {
    const requiredExperience: number = this.calculateRequiredExperience(this.level + 1);
    if (this.experience >= requiredExperience) {
      this.level++;
      this.experience -= requiredExperience;
      this.checkLevelUp(); // in case the player gained enough experience for multiple level ups
    }
  }

  private calculateRequiredExperience(level: number): number {
    return Math.pow(level, 2) * 100; // example formula for required experience
  }

  public getLevel(): number {
    return this.level;
  }

  public getExperience(): number {
    return this.experience;
  }
}

const gameLevel: GameLevel = new GameLevel(1, 0);
gameLevel.increaseExperience(500); // gain 500 experience
console.log(`Level: ${gameLevel.getLevel()}`); // output: Level: 5 (example)
console.log(`Experience: ${gameLevel.getExperience()}`); // output: Experience: 0 (example)

在这个示例中,GameLevel 类表示游戏中的经验等级。它具有 level 和 experience 属性,以及增加经验和检查升级的方法。calculateRequiredExperience 方法根据等级计算所需经验。在 Main 类(Java)和使用 console.log 输出(Typescript)中,我们创建了一个 GameLevel 对象,并增加了 500 点经验,然后输出当前等级和经验。

请注意,这只是一个示例,实际的经验等级系统可能会使用不同的经验计算公式。


原文地址: https://www.cveoy.top/t/topic/p5mi 著作权归作者所有。请勿转载和采集!

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