可以对它进行优化。具体步骤如下:

  1. 从函数中提取出循环体和循环外的变量和函数,以减少每次循环都要重新计算的开销。

  2. 使用数组的map方法代替forEach方法进行循环,以提高代码的可读性和效率。

  3. 将多个if-else语句转化为switch语句,以提高代码的可读性和效率。

下面是优化后的代码:

draw() { const getLatlngs = (latlng) => { return [latlng.lat, latlng.lng]; };

const getBounds = (latlng) => {
    return [
        [latlng._northEast.lat, latlng._northEast.lng],
        [latlng._southWest.lat, latlng._southWest.lng]
    ];
};

const createPolygon = (drawInfo, obj) => {
    const latlngs = drawInfo.latlng.map(getLatlngs);
    const color = this.getLevelColor(obj.riskLevel);
    return L.polygon(latlngs, { color });
};

const createRectangle = (drawInfo, obj) => {
    const bounds = getBounds(drawInfo.latlng);
    const color = this.getLevelColor(obj.riskLevel);
    return L.rectangle(bounds, { color });
};

const createCircle = (drawInfo, obj) => {
    const latlng = getLatlngs(drawInfo.latlng);
    const radius = drawInfo.latlng.radius;
    const color = this.getLevelColor(obj.riskLevel);
    return L.circle(latlng, { radius, color });
};

this.risk_objs.forEach(obj => {
    JSON.parse(obj.drawInfo || []).map(drawInfo => {
        let drawLayer;
        switch (drawInfo.layerType) {
            case 'polygon':
                drawLayer = createPolygon(drawInfo, obj);
                break;
            case 'rectangle':
                drawLayer = createRectangle(drawInfo, obj);
                break;
            case 'circle':
                drawLayer = createCircle(drawInfo, obj);
                break;
        }
        this.activeRiskObjId = obj.id;
        this.addLayerToGroup(drawLayer, drawInfo.layerType);
    });
});
this.activeRiskObjId = null;

}

优化后的代码比优化前大量减少了重复计算和嵌套的if-else语句,同时也提高了可读性和可维护性。

能对它进行优化吗?然后说一下优化前后的差别。n-draw-n------------------------thisrisk_objsforEachobj-=-n----------------------------let-drawInfos-=-JSONparseobjdrawInfo--;n----------------------------drawInfosforEachdrawInfo-=-n--------------------------------let-drawLayer

原文地址: https://www.cveoy.top/t/topic/p0U 著作权归作者所有。请勿转载和采集!

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