Node.js C++: Asynchronous Event Notification with uv_async_init
uv_async_init is a function provided by the libuv library which is used to create an asynchronous event notification mechanism for a given event loop. This function is used to initialize an uv_async_t handle which can be used to send asynchronous notifications from a C++ thread to the main event loop thread in a Node.js application.
uv_async_init takes two arguments:
loop: A pointer to the event loop on which the async handle will be registered.async: A pointer to anuv_async_thandle which will be initialized by the function.
Here is an example of using uv_async_init in a C++ addon for Node.js:
#include <node.h>
#include <uv.h>
static uv_async_t async;
void async_callback(uv_async_t* handle) {
// This callback function will be called on the main event loop thread
// when an async notification is received.
}
void async_send() {
// This function can be called from any thread to send an async notification
// to the main event loop thread.
uv_async_send(&async);
}
void Init(v8::Local<v8::Object> exports) {
uv_async_init(uv_default_loop(), &async, async_callback);
exports->Set(Nan::New("async_send").ToLocalChecked(),
Nan::New<v8::FunctionTemplate>(async_send)->GetFunction());
}
NODE_MODULE(addon, Init)
In this example, the uv_async_t handle is initialized in the Init function and a callback function async_callback is registered to be called when an async notification is received. A function async_send is also provided which can be called from any thread to send an async notification to the main event loop thread.
Note that the uv_default_loop() function is used to obtain a pointer to the default event loop for the Node.js application. If you are using a custom event loop, you will need to pass a pointer to that event loop instead.
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