以下是实现上述要求的Python代码:

import pygame
import random

# 初始化pygame
pygame.init()

# 设置屏幕尺寸
screen_width = 800
screen_height = 400
screen = pygame.display.set_mode((screen_width, screen_height))

# 加载图片
box_image = pygame.image.load('D:\1开箱实验\开箱实验_8平衡\正式实验\zsPic\box.png')
gold_image = pygame.image.load('D:\1开箱实验\开箱实验_8平衡\正式实验\zsPic\gold.png')
bomb_image = pygame.image.load('D:\1开箱实验\开箱实验_8平衡\正式实验\zsPic\bomb3.png')

# 缩小图片
box_image = pygame.transform.scale(box_image, (int(box_image.get_width() / 12), int(box_image.get_height() / 12)))
gold_image = pygame.transform.scale(gold_image, (int(gold_image.get_width() / 12), int(gold_image.get_height() / 12)))
bomb_image = pygame.transform.scale(bomb_image, (int(bomb_image.get_width() / 12), int(bomb_image.get_height() / 12)))

# 设置箱子和图片的间隔
spacing = 100

# 设置金币和炸弹的数量
num_gold = 7
num_bomb = 1

# 设置每一轮的箱子位置
round_positions = [[spacing * i + (screen_width - (spacing * 8)) / 2, (screen_height - box_image.get_height()) / 2] for i in range(8)]

# 游戏循环
for _ in range(5):
    # 随机确定炸弹位置
bomb_index = random.randint(0, 7)
    
    # 打开的箱子数量
opened_boxes = 0
    
    # 获得的金币数量
gold_collected = 0
    
    while True:
        # 处理事件
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                pygame.quit()
                quit()
                
            if event.type == pygame.KEYDOWN:
                if event.key == pygame.K_w:  # 按下w键,打开箱子
                    opened_boxes += 1
                    if opened_boxes == bomb_index + 1:  # 打开的箱子是炸弹
                        screen.blit(bomb_image, round_positions[bomb_index])
                        pygame.display.update()
                        pygame.time.wait(1000)
                        pygame.quit()
                        quit()
                    else:  # 打开的箱子是金币
                        screen.blit(gold_image, round_positions[opened_boxes-1])
                        pygame.display.update()
                        gold_collected += 1
                        if gold_collected == num_gold:  # 所有金币都获得完毕
                            pygame.quit()
                            quit()
                            
                if event.key == pygame.K_p:  # 按下p键,停止打开箱子
                    pygame.quit()
                    quit()
        
        # 绘制箱子
        for i in range(opened_boxes):
            screen.blit(box_image, round_positions[i])
        
        pygame.display.update()

请注意,上述代码需要先安装并导入Pygame模块,可以通过执行pip install pygame来安装Pygame。此外,代码中加载图片的路径需要根据实际情况进行修改。

Python开箱游戏代码:模拟8个箱子,1个炸弹,随机位置,按键操作

原文地址: https://www.cveoy.top/t/topic/o9bB 著作权归作者所有。请勿转载和采集!

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