以下是一个使用 Unity 进行并行化联合优化加速 DNN 训练的部分实验代码示例:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Unity.Burst;
using Unity.Collections;
using Unity.Jobs;
using Unity.Mathematics;

public class DNNTraining : MonoBehaviour
{
    // 训练数据
    private NativeArray<float> trainingData;
    private NativeArray<int> trainingLabels;

    // 模型参数
    private NativeArray<float> weights;
    private NativeArray<float> biases;

    // 训练参数
    private float learningRate = 0.01f;
    private int batchSize = 32;
    private int numEpochs = 10;

    // 训练任务
    private TrainingJob trainingJob;

    private void Start()
    {
        // 初始化训练数据和模型参数
        int numTrainingSamples = 1000;
        int inputSize = 784;
        int outputSize = 10;

        trainingData = new NativeArray<float>(numTrainingSamples * inputSize, Allocator.Persistent);
        trainingLabels = new NativeArray<int>(numTrainingSamples, Allocator.Persistent);
        weights = new NativeArray<float>(inputSize * outputSize, Allocator.Persistent);
        biases = new NativeArray<float>(outputSize, Allocator.Persistent);

        // 初始化训练任务
        trainingJob = new TrainingJob()
        {
            trainingData = trainingData,
            trainingLabels = trainingLabels,
            weights = weights,
            biases = biases,
            learningRate = learningRate,
            batchSize = batchSize,
            inputSize = inputSize,
            outputSize = outputSize
        };
    }

    private void OnDestroy()
    {
        // 释放NativeArray资源
        trainingData.Dispose();
        trainingLabels.Dispose();
        weights.Dispose();
        biases.Dispose();
    }

    private void TrainDNN()
    {
        // 启动训练任务
        JobHandle jobHandle = trainingJob.Schedule(numTrainingSamples, batchSize);
        jobHandle.Complete();

        // 更新模型参数
        // ...
    }

    [BurstCompile]
    private struct TrainingJob : IJobParallelFor
    {
        [ReadOnly] public NativeArray<float> trainingData;
        [ReadOnly] public NativeArray<int> trainingLabels;
        [WriteOnly] public NativeArray<float> weights;
        [WriteOnly] public NativeArray<float> biases;

        public float learningRate;
        public int batchSize;
        public int inputSize;
        public int outputSize;

        public void Execute(int index)
        {
            // 获取当前批次的训练数据和标签
            int startIndex = index * batchSize;
            NativeSlice<float> inputData = trainingData.Slice(startIndex * inputSize, batchSize * inputSize);
            NativeSlice<int> labels = trainingLabels.Slice(startIndex, batchSize);

            // 执行前向传播和反向传播
            for (int i = 0; i < batchSize; i++)
            {
                NativeSlice<float> input = inputData.Slice(i * inputSize, inputSize);
                int label = labels[i];

                // 前向传播
                NativeSlice<float> output = new NativeSlice<float>(outputSize);
                for (int j = 0; j < outputSize; j++)
                {
                    float sum = 0f;
                    for (int k = 0; k < inputSize; k++)
                    {
                        sum += input[k] * weights[k * outputSize + j];
                    }
                    output[j] = sum + biases[j];
                }

                // 反向传播
                for (int j = 0; j < outputSize; j++)
                {
                    float gradient = (j == label) ? (output[j] - 1f) : output[j];
                    for (int k = 0; k < inputSize; k++)
                    {
                        weights[k * outputSize + j] -= learningRate * gradient * input[k];
                    }
                    biases[j] -= learningRate * gradient;
                }
            }
        }
    }
}

上述代码中,Start() 方法用于初始化训练数据和模型参数,OnDestroy() 方法用于释放 NativeArray 资源。TrainDNN() 方法用于启动训练任务,并在任务完成后更新模型参数。

TrainingJob 结构体是一个并行化的训练任务,实现了 IJobParallelFor 接口。在 Execute 方法中,使用了并行化的 for 循环来处理每个批次的训练数据和标签。在每个批次中,先进行前向传播计算输出,然后根据输出和标签计算梯度,并更新模型参数。

请注意,上述代码只是一个简化的示例,实际情况中可能需要处理更多的训练数据和更复杂的模型结构。同时,还可以通过进一步优化算法和数据布局来提高训练性能。


原文地址: https://www.cveoy.top/t/topic/o2mq 著作权归作者所有。请勿转载和采集!

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