Java 实现:在两点之间生成随机折线并找出最短且无遮挡的线段
以下是用 Java 实现的程序:
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
class Point {
int x;
int y;
public Point(int x, int y) {
this.x = x;
this.y = y;
}
}
class Segment {
Point start;
Point end;
public Segment(Point start, Point end) {
this.start = start;
this.end = end;
}
}
public class ShortestSegment {
public static void main(String[] args) {
List<Segment> segments = generateSegments();
Segment shortestSegment = findShortestSegment(segments);
if (shortestSegment != null) {
System.out.println('最短的线段是从 (' + shortestSegment.start.x + ',' + shortestSegment.start.y + ') 到 (' + shortestSegment.end.x + ',' + shortestSegment.end.y + ')');
} else {
System.out.println('不存在最短的线段');
}
}
public static List<Segment> generateSegments() {
Random random = new Random();
int n = random.nextInt(31) + 10; // 生成 10 到 40 之间的随机数 n
List<Segment> segments = new ArrayList<>();
// 随机生成 n 条线段
for (int i = 0; i < n; i++) {
Point start = new Point(random.nextInt(100), random.nextInt(100)); // 线段起点坐标随机生成
Point end = new Point(random.nextInt(100), random.nextInt(100)); // 线段终点坐标随机生成
segments.add(new Segment(start, end));
}
// 随机生成干扰线段
int m = random.nextInt(6) + 5; // 生成 5 到 10 之间的随机数 m
for (int i = 0; i < m; i++) {
Point start = new Point(random.nextInt(100), random.nextInt(100)); // 干扰线段起点坐标随机生成
Point end = new Point(random.nextInt(100), random.nextInt(100)); // 干扰线段终点坐标随机生成
segments.add(new Segment(start, end));
}
return segments;
}
public static Segment findShortestSegment(List<Segment> segments) {
Segment shortestSegment = null;
double shortestDistance = Double.MAX_VALUE;
for (Segment segment : segments) {
double distance = calculateDistance(segment);
if (distance < shortestDistance && !isBlocked(segment, segments)) {
shortestDistance = distance;
shortestSegment = segment;
}
}
return shortestSegment;
}
public static double calculateDistance(Segment segment) {
int deltaX = segment.end.x - segment.start.x;
int deltaY = segment.end.y - segment.start.y;
return Math.sqrt(deltaX * deltaX + deltaY * deltaY);
}
public static boolean isBlocked(Segment segment, List<Segment> segments) {
for (Segment otherSegment : segments) {
if (otherSegment != segment) {
// 判断是否有其他线段遮挡
if (isIntersect(segment.start, segment.end, otherSegment.start, otherSegment.end)) {
return true;
}
}
}
return false;
}
public static boolean isIntersect(Point p1, Point p2, Point p3, Point p4) {
int d1 = direction(p3, p4, p1);
int d2 = direction(p3, p4, p2);
int d3 = direction(p1, p2, p3);
int d4 = direction(p1, p2, p4);
return ((d1 > 0 && d2 < 0) || (d1 < 0 && d2 > 0)) && ((d3 > 0 && d4 < 0) || (d3 < 0 && d4 > 0));
}
public static int direction(Point p1, Point p2, Point p3) {
return (p2.x - p1.x) * (p3.y - p1.y) - (p3.x - p1.x) * (p2.y - p1.y);
}
}
这个程序首先通过 generateSegments() 方法随机生成 n 条线段和 m 条干扰线段。然后,通过 findShortestSegment() 方法找到最短的线段,同时满足没有被其他线段遮挡的条件。最后,根据最短线段的存在与否输出相应的结果。
在 findShortestSegment() 方法中,使用了 calculateDistance() 方法计算线段的长度,使用了 isBlocked() 方法判断线段是否被其他线段遮挡。在 isBlocked() 方法中,使用了 isIntersect() 方法判断两条线段是否相交。
希望对你有帮助!
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