是的,可以将原始LBP替换为旋转不变的LBP。旋转不变的LBP算法可以通过以下代码实现:

import numpy as np

def rotate_lbp(img):
    height, width = img.shape
    result = np.zeros((height-2, width-2), dtype=np.uint8)
    for i in range(1, height-1):
        for j in range(1, width-1):
            center = img[i, j]
            code = 0
            code |= (img[i-1, j-1] >= center) << 7
            code |= (img[i-1, j] >= center) << 6
            code |= (img[i-1, j+1] >= center) << 5
            code |= (img[i, j+1] >= center) << 4
            code |= (img[i+1, j+1] >= center) << 3
            code |= (img[i+1, j] >= center) << 2
            code |= (img[i+1, j-1] >= center) << 1
            code |= (img[i, j-1] >= center) << 0
            # 计算最小旋转不变码
            min_code = code
            for k in range(1, 8):
                code = (code >> 1) | ((code & 1) << 7)
                if code < min_code:
                    min_code = code
            result[i-1, j-1] = min_code
    return result.flatten()

在这个算法中,我们首先计算原始的LBP码,然后对其进行旋转以获得最小的不变码。最小的不变码在计算LBP直方图时能够提供更好的鲁棒性。

旋转不变的LBP算法实现及代码示例

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