Golang DHCP 代理:使用 gopacket 拦截和转发 DHCP 数据包
这是一个简单的抓包程序,使用 gopacket 和 gopacket/layers 包来解析和构建 UDP 和 DHCP 数据包,并将它们路由到不同的网络接口。
package main
import (
"fmt"
"log"
"net"
"time"
"github.com/google/gopacket"
"github.com/google/gopacket/layers"
"github.com/google/gopacket/pcap"
)
const (
eth0Name = "eth0"
eth1Name = "eth1"
)
func main() {
// 打开网络接口 eth0 和 eth1
eth0, err := pcap.OpenLive(eth0Name, 65536, true, pcap.BlockForever)
if err != nil {
log.Fatal(err)
}
defer eth0.Close()
eth1, err := pcap.OpenLive(eth1Name, 65536, true, pcap.BlockForever)
if err != nil {
log.Fatal(err)
}
defer eth1.Close()
// 创建过滤器,只捕获目标端口为 67 或 68 的 UDP 包
filter := fmt.Sprintf("udp and (port %d or port %d)", layers.DHCPv4ServerPort, layers.DHCPv4ClientPort)
handle, err := pcap.OpenLive("any", 65536, true, pcap.BlockForever)
if err != nil {
log.Fatal(err)
}
defer handle.Close()
if err := handle.SetBPFFilter(filter); err != nil {
log.Fatal(err)
}
// 开始抓包
packetSource := gopacket.NewPacketSource(handle, handle.LinkType())
for packet := range packetSource.Packets() {
// 解析 UDP 包
udpLayer := packet.Layer(layers.LayerTypeUDP)
if udpLayer == nil {
continue
}
udp, _ := udpLayer.(*layers.UDP)
// 解析 DHCP 包
dhcpLayer := packet.Layer(layers.LayerTypeDHCPv4)
if dhcpLayer == nil {
continue
}
dhcp, _ := dhcpLayer.(*layers.DHCPv4)
// 判断是请求包还是响应包
if dhcp.OpCode != layers.DHCPMsgTypeBootRequest {
continue
}
// 构建新的 DHCP 包
offer := &layers.DHCPv4{
Operation: layers.DHCPMsgTypeBootReply,
HardwareType: dhcp.HardwareType,
HardwareLen: dhcp.HardwareLen,
Xid: dhcp.Xid,
ClientHWAddr: dhcp.ClientHWAddr,
YourClientIP: dhcp.ClientIP,
ServerIP: net.IPv4(192, 168, 1, 1),
Options: dhcp.Options,
MessageType: layers.DHCPMsgTypeDHCPOffer,
ServerID: net.IPv4(192, 168, 1, 1),
OfferedIPAddr: net.IPv4(192, 168, 1, 100),
}
// 将 DHCP 包发送到相应的接口
if err := sendPacket(offer, udp, eth1); err != nil {
log.Printf("Failed to send DHCP offer: %v", err)
} else {
log.Printf("Sent DHCP offer to %s", udp.DstPort)
}
}
}
// 将 DHCP 包封装成 UDP 包,然后发送到指定的网络接口
func sendPacket(dhcp *layers.DHCPv4, udp *layers.UDP, iface *pcap.Handle) error {
// 将 DHCP 包封装成 UDP 包
buf := gopacket.NewSerializeBuffer()
udp.SetNetworkLayerForChecksum(dhcp)
err := gopacket.SerializeLayers(buf, gopacket.SerializeOptions{FixLengths: true, ComputeChecksums: true},
&layers.IPv4{
Version: 4,
SrcIP: net.IPv4(0, 0, 0, 0),
DstIP: net.IPv4(255, 255, 255, 255),
Protocol: layers.IPProtocolUDP,
},
udp,
dhcp,
)
if err != nil {
return err
}
// 发送 UDP 包到指定的网络接口
return iface.WritePacketData(buf.Bytes())
}
这个程序会监听所有网络接口上的数据包,只处理目标端口为 67 或 68 的 UDP 包。当它捕获到一个 DHCP 请求包时,它会构建一个 DHCP Offer 包,并将其发送到 eth1 接口上。注意,这里假设 eth0 和 eth1 分别连接到两个不同的网络,且 DHCP 服务器在 eth1 所连接的网络上。
这个程序可以用以下命令来编译和运行:
$ go build -o dhcp-proxy .
$ sudo ./dhcp-proxy
原文地址: https://www.cveoy.top/t/topic/lu0l 著作权归作者所有。请勿转载和采集!