Complete Tetris Game HTML Code: A Step-by-Step Guide
This article provides a detailed guide and complete code for creating a Tetris game using HTML, CSS, and JavaScript. The code is structured for easy understanding and modification, making it a great starting point for beginners and experienced developers alike.
HTML Structure:
<!DOCTYPE html>
<html>
<head>
<title>Tetris</title>
<link rel="stylesheet" href="style.css">
</head>
<body>
<canvas id="gameBoard" width="300" height="600"></canvas>
<script src="script.js"></script>
</body>
</html>
CSS Styling:
#gameBoard {
background-color: #000;
border: 4px solid #fff;
}
JavaScript Logic:
const canvas = document.getElementById('gameBoard');
const ctx = canvas.getContext('2d');
// Game board dimensions
const rows = 20;
const cols = 10;
// Block size
const blockSize = 30;
// Tetromino shapes
const shapes = [
[ // I shape
[0, 0, 0, 0],
[1, 1, 1, 1],
[0, 0, 0, 0],
[0, 0, 0, 0]
],
[ // J shape
[1, 0, 0],
[1, 1, 1],
[0, 0, 0]
],
[ // L shape
[0, 0, 1],
[1, 1, 1],
[0, 0, 0]
],
[ // O shape
[1, 1],
[1, 1]
],
[ // S shape
[0, 1, 1],
[1, 1, 0],
[0, 0, 0]
],
[ // T shape
[0, 1, 0],
[1, 1, 1],
[0, 0, 0]
],
[ // Z shape
[1, 1, 0],
[0, 1, 1],
[0, 0, 0]
]
];
// Function to draw a block
function drawBlock(x, y, color) {
ctx.fillStyle = color;
ctx.fillRect(x * blockSize, y * blockSize, blockSize, blockSize);
ctx.strokeStyle = '#fff';
ctx.strokeRect(x * blockSize, y * blockSize, blockSize, blockSize);
}
// ... (rest of the game logic)
This code provides a basic structure for creating a Tetris game. You can extend this code further by adding features like:
- Game over detection
- Score tracking
- Level progression
- Different game modes
- Sound effects
By modifying and expanding this code, you can create a complete and engaging Tetris game. This comprehensive guide provides a strong foundation for your game development journey.
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