<!DOCTYPE html> 
<html> 
<head> 
    <title>Simple Tetris Game</title> 
</head> 
<style> 
    body { 
        font-family: Arial; 
    } 
<pre><code>#game { 
    width: 400px; 
    margin: 0 auto; 
    border: 1px solid #444; 
} 

#next { 
    float: right; 
    width: 150px; 
} 

#score { 
    font-size: 12px; 
} 
</code></pre>
</style> 
<body> 
    <h1>Tetris</h1> 
<pre><code>&lt;div id='game'&gt; 
    &lt;div id='score'&gt;&lt;/div&gt; 
    &lt;div id='next'&gt;&lt;/div&gt; 
    &lt;div id='stage'&gt;&lt;/div&gt; 
&lt;/div&gt; 
&lt;script&gt; 
    var pieces = [ 
        // O 
        [ 
            [0, 0, 0, 0], 
            [0, 1, 1, 0], 
            [0, 1, 1, 0], 
            [0, 0, 0, 0] 
        ], 

        // I 
        [ 
            [0, 0, 0, 0], 
            [2, 2, 2, 2], 
            [0, 0, 0, 0], 
            [0, 0, 0, 0] 
        ], 

        // S 
        [ 
            [0, 0, 0], 
            [0, 3, 3], 
            [3, 3, 0], 
            [0, 0, 0] 
        ], 

        // Z 
        [ 
            [0, 0, 0], 
            [4, 4, 0], 
            [0, 4, 4], 
            [0, 0, 0] 
        ], 

        // L 
        [ 
            [0, 0, 0], 
            [5, 5, 5], 
            [5, 0, 0], 
            [0, 0, 0] 
        ], 

        // J 
        [ 
            [0, 0, 0], 
            [6, 6, 6], 
            [0, 0, 6], 
            [0, 0, 0] 
        ], 

        // T 
        [ 
            [0, 0, 0], 
            [7, 7, 7], 
            [0, 7, 0], 
            [0, 0, 0] 
        ] 
    ]; 

    var Stage = function(){ 
        this.width = 10; 
        this.height = 20; 
        this.spaces = []; 
        for (var y = 0; y &lt; this.height; y++) { 
            this.spaces[y] = []; 
            for (var x = 0; x &lt; this.width; x++) { 
                this.spaces[y][x] = 0; 
            } 
        } 
    }; 

    Stage.prototype.addPiece = function(piece, x, y) { 
        for (var yy = 0; yy &lt; piece.length; yy++) { 
            for (var xx = 0; xx &lt; piece[yy].length; xx++) { 
                if (piece[yy][xx] !== 0) { 
                    this.spaces[y + yy][x + xx] = piece[yy][xx]; 
                } 
            } 
        } 
    }; 

    var Game = function(){ 
        this.score = 0; 
        this.stage = new Stage(); 
        this.currentPiece = null; 
        this.nextPiece = null; 
        this.intervalId = null; 
        this.gameOver = false; 

        this.setNextPiece(); 
    }; 

    Game.prototype.setNextPiece = function() { 
        this.currentPiece = this.nextPiece; 
        this.nextPiece = this.getRandomPiece(); 
    }; 

    Game.prototype.getRandomPiece = function() { 
        var randomIndex = Math.floor(Math.random() * pieces.length); 
        return pieces[randomIndex]; 
    }; 

    Game.prototype.start = function() { 
        this.intervalId = setInterval(function(){ 
            if (this.gameOver) { 
                clearInterval(this.intervalId); 
                alert('Game over! Your score is ' + this.score); 
                return; 
            } 
            this.update(); 
            this.render(); 
        }.bind(this), 1000); 
    }; 

    Game.prototype.update = function() { 
        // ... 
    }; 

    Game.prototype.render = function() { 
        // ... 
    }; 

    var game = new Game(); 
    game.start(); 
&lt;/script&gt; 
</code></pre>
</body> 
</html>
Simple HTML Tetris Game - Play Now!

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