<!DOCTYPE html>
<html>
<head>
	<title>Tetris</title>
	<style type="text/css">
		.container {
			width: 300px;
			height: 600px;
			border: 1px solid #000;
			margin: 0 auto;
			position: relative;
		}
		.square {
			width: 30px;
			height: 30px;
			background-color: #ededed;
			position: absolute;
		}
		.active {
			background-color: #000;
		}
	</style>
</head>
<body>
	<div class="container">
		<div class="square active"></div>
	</div>
	<script type="text/javascript">
		// Get the container element
		const container = document.querySelector('.container');
		// Get the active square element
		const activeSquare = document.querySelector('.active');
		// Variables for position of active square
		let xPosition = 0;
		let yPosition = 0;
<pre><code>	// Create an array of squares
	const squares = [];

	// Create a function to create the squares
	function createSquare(x, y) {
		const square = document.createElement('div');
		square.classList.add('square');
		square.style.top = `${y * 30}px`;
		square.style.left = `${x * 30}px`;
		container.appendChild(square);
		squares.push(square);
	}

	// Create a function to move the active square
	function moveActiveSquare(x, y) {
		activeSquare.style.top = `${y * 30}px`;
		activeSquare.style.left = `${x * 30}px`;
		xPosition = x;
		yPosition = y;
	}

	// Create a function to rotate the active square
	function rotateActiveSquare() {
		activeSquare.classList.toggle('active');
	}

	// Create a function to move the active square down
	function moveActiveSquareDown() {
		moveActiveSquare(xPosition, yPosition + 1);
	}

	// Create an event listener to move the active square left
	document.addEventListener('keydown', e =&gt; {
		if(e.keyCode === 37) {
			moveActiveSquare(xPosition - 1, yPosition);
		}
	});

	// Create an event listener to move the active square right
	document.addEventListener('keydown', e =&gt; {
		if(e.keyCode === 39) {
			moveActiveSquare(xPosition + 1, yPosition);
		}
	});

	// Create an event listener to rotate the active square
	document.addEventListener('keydown', e =&gt; {
		if(e.keyCode === 40) {
			rotateActiveSquare();
		}
	});

	// Create an interval to move the active square down
	setInterval(moveActiveSquareDown, 1000);

&lt;/script&gt;
</code></pre>
</body>
</html>
<h2>Instructions on How to Play:</h2>
<ol>
<li>
<p>Use the left and right arrow keys to move the active square left and right.</p>
</li>
<li>
<p>Use the down arrow key to rotate the active square.</p>
</li>
<li>
<p>The active square will move down automatically over time.</p>
</li>
<li>
<p>The goal is to create complete rows of squares before the active square reaches the bottom of the game board.</p>
</li>
<li>
<p>If a row of squares is completed, it will be removed and the squares above it will move down.</p>
</li>
<li>
<p>The game ends when the active square reaches the bottom of the game board.</p>
</li>
</ol>
Simple HTML Tetris Game - Play Now!

原文地址: https://www.cveoy.top/t/topic/lmjw 著作权归作者所有。请勿转载和采集!

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