csharpusing UnityEngine;using UnityNotifications;public class SendNotification MonoBehaviourpublic string title = Hello World!;public string message = This is a test notification;void StartCreateNoti
The code you provided is a C# script that uses the Unity.Notifications package to send a notification in a Unity project.
Here's a breakdown of the code:
-
The
usingstatement imports the necessary namespaces for the script. -
The
SendNotificationclass is defined, which inherits from MonoBehaviour. -
Two public string variables,
titleandmessage, are declared to hold the notification title and message. -
The
Startmethod is called when the script starts running. It calls theCreateNotificationmethod and shows the notification. -
The
CreateNotificationmethod is an async method that creates a new notification using thetitleandmessageparameters. It then sends the notification using theMobileNotifications.SendNotificationAsyncmethod. -
The result of sending the notification is logged to the console using
Debug.Log.
Note: To use the Unity.Notifications package, make sure you have it installed in your Unity project.
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