用Java写一个Bukkit1201 玩家每天有三十分钟的飞行时间从开启后开始到时间 倒计时精确到秒
以下是一个使用Java编写的Bukkit插件,实现了玩家每天有30分钟的飞行时间,倒计时精确到秒的功能。
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerToggleFlightEvent;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class FlightTimeCounter extends JavaPlugin implements Listener {
private Map<UUID, Integer> flightTimeMap;
@Override
public void onEnable() {
flightTimeMap = new HashMap<>();
getServer().getPluginManager().registerEvents(this, this);
startCountdownTask();
}
@Override
public void onDisable() {
flightTimeMap.clear();
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
flightTimeMap.put(player.getUniqueId(), 0);
}
@EventHandler
public void onPlayerToggleFlight(PlayerToggleFlightEvent event) {
Player player = event.getPlayer();
if (player.getAllowFlight()) {
if (flightTimeMap.containsKey(player.getUniqueId())) {
int flightTime = flightTimeMap.get(player.getUniqueId());
if (flightTime < 1800) {
flightTimeMap.put(player.getUniqueId(), flightTime + 1);
} else {
player.setAllowFlight(false);
player.setFlying(false);
player.sendMessage(ChatColor.RED + "你的飞行时间已经用完了!");
}
}
}
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("flighttime")) {
if (sender instanceof Player) {
Player player = (Player) sender;
if (flightTimeMap.containsKey(player.getUniqueId())) {
int flightTime = flightTimeMap.get(player.getUniqueId());
int remainingTime = 1800 - flightTime;
int minutes = remainingTime / 60;
int seconds = remainingTime % 60;
player.sendMessage(ChatColor.GREEN + "你还有 " + minutes + " 分钟 " + seconds + " 秒的飞行时间");
}
} else {
sender.sendMessage(ChatColor.RED + "只有玩家可以执行此命令!");
}
return true;
}
return false;
}
private void startCountdownTask() {
new BukkitRunnable() {
@Override
public void run() {
for (Player player : Bukkit.getOnlinePlayers()) {
if (flightTimeMap.containsKey(player.getUniqueId())) {
int flightTime = flightTimeMap.get(player.getUniqueId());
if (flightTime < 1800) {
flightTimeMap.put(player.getUniqueId(), flightTime + 1);
}
}
}
}
}.runTaskTimer(this, 20L, 20L);
}
}
这个插件会在玩家加入服务器时初始化飞行时间为0,并在玩家切换飞行模式时计算飞行时间。当飞行时间达到30分钟时,会禁用玩家的飞行模式并发送一条消息告知玩家飞行时间已用完。
你可以使用/flighttime命令来查看你还剩余多少飞行时间。
原文地址: https://www.cveoy.top/t/topic/iqza 著作权归作者所有。请勿转载和采集!