methods show thistouched = false; thisvisible = true; let that = this; setTimeoutfunction let canvas = that$refssignatureBoard; thatboundInfo = canvasg
在Vue3中,可以使用Composition API来重写上述代码。首先,需要在组件中引入ref和onMounted方法。
import { ref, onMounted } from 'vue';
export default {
setup() {
const touched = ref(false);
const visible = ref(true);
let boundInfo = null;
let canvasContext = null;
const points = ref([]);
const show = () => {
touched.value = false;
visible.value = true;
setTimeout(() => {
const canvas = canvasRef.value;
boundInfo = canvas.getBoundingClientRect();
canvas.height = canvas.offsetHeight;
canvas.width = canvas.offsetWidth;
canvasContext = canvas.getContext('2d');
canvasContext.lineWidth = 4;
canvasContext.lineJoin = 'round';
canvasContext.lineCap = 'round';
canvasContext.strokeStyle = '#ff461f';
canvasContext.fillStyle = 'rgba(255, 255, 255, 0)';
canvasContext.fillRect(0, 0, boundInfo.width, boundInfo.height);
points.value = [];
}, 100);
};
onMounted(() => {
show();
});
return {
touched,
visible,
boundInfo,
canvasContext,
points,
show
};
}
};
在以上代码中,我们使用了ref来声明touched、visible和points等响应式数据,并通过onMounted来在组件挂载后执行show方法。在show方法中,我们使用了canvasRef来获取canvas元素的引用,并使用canvasContext来绘制画布。
注意,在Vue3中,我们使用ref来替代Vue2中的data属性,使用onMounted来替代Vue2中的mounted钩子函数
原文地址: https://www.cveoy.top/t/topic/ioGe 著作权归作者所有。请勿转载和采集!