帮我用java和Typescript设计一个游戏经验等级方法0到100级
下面是用Java和TypeScript分别实现游戏经验等级方法的示例代码:
Java代码:
public class GameLevel {
public static int getLevel(int experience) {
if (experience < 0 || experience > 100) {
throw new IllegalArgumentException("Experience must be between 0 and 100");
}
if (experience >= 0 && experience <= 10) {
return 0;
} else if (experience >= 11 && experience <= 20) {
return 1;
} else if (experience >= 21 && experience <= 30) {
return 2;
} else if (experience >= 31 && experience <= 40) {
return 3;
} else if (experience >= 41 && experience <= 50) {
return 4;
} else if (experience >= 51 && experience <= 60) {
return 5;
} else if (experience >= 61 && experience <= 70) {
return 6;
} else if (experience >= 71 && experience <= 80) {
return 7;
} else if (experience >= 81 && experience <= 90) {
return 8;
} else {
return 9;
}
}
}
TypeScript代码:
function getLevel(experience: number): number {
if (experience < 0 || experience > 100) {
throw new Error("Experience must be between 0 and 100");
}
if (experience >= 0 && experience <= 10) {
return 0;
} else if (experience >= 11 && experience <= 20) {
return 1;
} else if (experience >= 21 && experience <= 30) {
return 2;
} else if (experience >= 31 && experience <= 40) {
return 3;
} else if (experience >= 41 && experience <= 50) {
return 4;
} else if (experience >= 51 && experience <= 60) {
return 5;
} else if (experience >= 61 && experience <= 70) {
return 6;
} else if (experience >= 71 && experience <= 80) {
return 7;
} else if (experience >= 81 && experience <= 90) {
return 8;
} else {
return 9;
}
}
以上代码中,getLevel方法接收一个表示经验值的参数,并根据经验值的范围返回相应的等级。如果经验值小于0或大于100,会抛出一个IllegalArgumentException(Java)或Error(TypeScript)异常。在Java代码中,使用if-else语句来判断经验值所在的范围,并返回相应的等级。在TypeScript代码中,使用if-else语句和throw关键字来实现相同的逻辑
原文地址: https://www.cveoy.top/t/topic/inmF 著作权归作者所有。请勿转载和采集!