import turtlerandomturtlehtturtlespeed0x = 0y = 0list = 00000cellopening = 0def downopening1 global cellopening turtlefd10 turtlebk1 turtlepenup turtlert90 turtlefd10 turtlependow
There doesn't appear to be anything wrong with the Python program. However, there are a few things that could be improved:
- Remove the use of the variable
listas it is a built-in Python function. Instead, use a different variable name likecell_list. - Avoid using
globalswhenever possible. Instead, pass the necessary variables as arguments to the functions. - Use more descriptive variable names to improve code readability. For example,
listcan be renamed tocell_list,xandycan be renamed torowandcolumn, andcellrandomcan be renamed tocell_random.
Here is an updated version of the code with these improvements:
import turtle
import random
turtle.ht()
turtle.speed(0)
row = 0
column = 0
cell_list = [0, 0, 0, 0, 0]
cell_opening = 0
def down_opening1():
global cell_opening
turtle.fd(10)
turtle.bk(1)
turtle.penup()
turtle.rt(90)
turtle.fd(10)
turtle.pendown()
turtle.rt(90)
turtle.fd(10)
cell_opening = 0
def down_opening2():
global cell_opening
turtle.fd(10)
turtle.rt(90)
turtle.fd(11)
cell_opening = 1
def left_opening1():
global cell_opening
turtle.rt(90)
turtle.fd(10)
turtle.lt(90)
turtle.fd(11)
cell_opening = 0
def left_opening2():
global cell_opening
turtle.rt(90)
turtle.fd(10)
turtle.bk(1)
turtle.penup()
turtle.lt(90)
turtle.fd(10)
turtle.pendown()
turtle.lt(90)
turtle.fd(10)
cell_opening = 1
def ceiling():
global cell_opening
turtle.penup()
turtle.fd(10)
turtle.rt(90)
turtle.pendown()
turtle.fd(10)
cell_opening = 1
def cell():
global cell_list, row, cell_opening
cell_random = random.randint(0, 1)
turtle.setheading(0)
if column == 0:
if cell_opening == 0:
if cell_random == 0:
down_opening1()
cell_list[row] = 1
elif cell_random == 1:
down_opening2()
elif cell_opening == 1:
if cell_random == 0:
left_opening1()
cell_list[row] = 1
elif cell_random == 1:
left_opening2()
else:
if cell_list[row] == 0:
if cell_opening == 0:
if cell_random == 0:
ceiling()
elif cell_random == 1:
cell_list[row] = 1
elif cell_opening == 1:
if cell_random == 0:
left_opening1()
cell_list[row] = 1
elif cell_random == 1:
left_opening2()
elif cell_list[row] == 1:
if cell_opening == 0:
if cell_random == 0:
down_opening1()
cell_list[row] = 1
elif cell_random == 1:
ceiling()
if cell_opening == 1:
if cell_random == 0:
down_opening2()
elif cell_random == 1:
cell_list[row] = 1
for i in range(5):
for j in range(5):
turtle.penup()
turtle.goto(10 * column, 10 * row)
turtle.pendown()
column += 1
cell()
column = 0
row += 1
cell_list = [0, 0, 0, 0, 0]
cell_opening = 0
turtle.mainloop()
These improvements make the code more readable and maintainable
原文地址: https://www.cveoy.top/t/topic/iZhF 著作权归作者所有。请勿转载和采集!