Java 写一个分享屏幕和设备音频的软件包含服务端和客户端
以下是一个简单的Java示例,展示了如何编写一个基本的屏幕分享和设备音频共享的软件,包括服务端和客户端。
服务端代码:
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.*;
import javax.imageio.ImageIO;
import javax.sound.sampled.*;
public class ScreenSharingServer {
private Robot robot;
private Rectangle screenRect;
private boolean isRunning;
public ScreenSharingServer() {
try {
robot = new Robot();
screenRect = new Rectangle(Toolkit.getDefaultToolkit().getScreenSize());
} catch (AWTException e) {
e.printStackTrace();
}
}
public void startSharing() {
isRunning = true;
try {
ServerSocket serverSocket = new ServerSocket(9999);
System.out.println("Server started, waiting for clients...");
while (isRunning) {
Socket socket = serverSocket.accept();
System.out.println("Client connected: " + socket.getInetAddress().getHostAddress());
Thread screenThread = new Thread(() -> {
try {
OutputStream outputStream = socket.getOutputStream();
ObjectOutputStream objectOutputStream = new ObjectOutputStream(outputStream);
while (isRunning) {
BufferedImage screenshot = robot.createScreenCapture(screenRect);
ByteArrayOutputStream baos = new ByteArrayOutputStream();
ImageIO.write(screenshot, "jpg", baos);
baos.flush();
byte[] imageData = baos.toByteArray();
objectOutputStream.writeObject(imageData);
objectOutputStream.flush();
}
objectOutputStream.close();
outputStream.close();
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
});
Thread audioThread = new Thread(() -> {
try {
AudioFormat format = new AudioFormat(44100, 16, 1, true, true);
DataLine.Info info = new DataLine.Info(TargetDataLine.class, format);
TargetDataLine microphone = (TargetDataLine) AudioSystem.getLine(info);
microphone.open(format);
microphone.start();
OutputStream outputStream = socket.getOutputStream();
byte[] buffer = new byte[4096];
while (isRunning) {
int count = microphone.read(buffer, 0, buffer.length);
outputStream.write(buffer, 0, count);
outputStream.flush();
}
microphone.close();
outputStream.close();
socket.close();
} catch (LineUnavailableException | IOException e) {
e.printStackTrace();
}
});
screenThread.start();
audioThread.start();
}
serverSocket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
public void stopSharing() {
isRunning = false;
}
public static void main(String[] args) {
ScreenSharingServer server = new ScreenSharingServer();
server.startSharing();
}
}
客户端代码:
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.*;
import javax.imageio.ImageIO;
import javax.sound.sampled.*;
public class ScreenSharingClient {
private boolean isRunning;
public void startReceiving(String serverAddress) {
isRunning = true;
try {
Socket socket = new Socket(serverAddress, 9999);
System.out.println("Connected to server: " + socket.getInetAddress().getHostAddress());
Thread screenThread = new Thread(() -> {
try {
InputStream inputStream = socket.getInputStream();
ObjectInputStream objectInputStream = new ObjectInputStream(inputStream);
while (isRunning) {
byte[] imageData = (byte[]) objectInputStream.readObject();
ByteArrayInputStream bais = new ByteArrayInputStream(imageData);
BufferedImage screenshot = ImageIO.read(bais);
// 显示截图
// ...
bais.close();
}
objectInputStream.close();
inputStream.close();
socket.close();
} catch (IOException | ClassNotFoundException e) {
e.printStackTrace();
}
});
Thread audioThread = new Thread(() -> {
try {
AudioFormat format = new AudioFormat(44100, 16, 1, true, true);
DataLine.Info info = new DataLine.Info(SourceDataLine.class, format);
SourceDataLine speakers = (SourceDataLine) AudioSystem.getLine(info);
speakers.open(format);
speakers.start();
InputStream inputStream = socket.getInputStream();
byte[] buffer = new byte[4096];
while (isRunning) {
int count = inputStream.read(buffer, 0, buffer.length);
speakers.write(buffer, 0, count);
speakers.flush();
}
speakers.close();
inputStream.close();
socket.close();
} catch (LineUnavailableException | IOException e) {
e.printStackTrace();
}
});
screenThread.start();
audioThread.start();
} catch (IOException e) {
e.printStackTrace();
}
}
public void stopReceiving() {
isRunning = false;
}
public static void main(String[] args) {
ScreenSharingClient client = new ScreenSharingClient();
client.startReceiving("127.0.0.1"); // 替换为服务端的IP地址
}
}
请注意,以上代码只是一个基本的示例,仅用于演示如何进行屏幕分享和设备音频共享。在实际应用中,可能需要更多的错误处理、用户界面以及其他功能
原文地址: https://www.cveoy.top/t/topic/iMbP 著作权归作者所有。请勿转载和采集!