下面是一个简单的贪吃蛇游戏的Python实现:

import pygame
import time
import random

# 初始化pygame
pygame.init()

# 定义颜色
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)

# 设置屏幕宽高
screen_width = 800
screen_height = 600

# 设置蛇的大小和速度
snake_block_size = 20
snake_speed = 15

# 设置字体
font_style = pygame.font.SysFont(None, 50)
score_font = pygame.font.SysFont(None, 35)

# 定义分数函数
def our_snake(snake_block_size, snake_list):
    for x in snake_list:
        pygame.draw.rect(game_display, BLACK, [x[0], x[1], snake_block_size, snake_block_size])

# 显示分数函数
def your_score(score):
    value = score_font.render("Score: " + str(score), True, BLACK)
    game_display.blit(value, [0, 0])

# 显示消息函数
def message(msg, color):
    mesg = font_style.render(msg, True, color)
    game_display.blit(mesg, [screen_width/6, screen_height/3])

# 游戏主循环
def game_loop():
    game_over = False
    game_close = False

    # 初始化蛇的起始位置
    x1 = screen_width / 2
    y1 = screen_height / 2

    # 初始化蛇的移动方向
    x1_change = 0
    y1_change = 0

    # 初始化蛇的身体
    snake_list = []
    length_of_snake = 1

    # 生成食物的随机位置
    foodx = round(random.randrange(0, screen_width - snake_block_size) / 20.0) * 20.0
    foody = round(random.randrange(0, screen_height - snake_block_size) / 20.0) * 20.0

    while not game_over:

        while game_close == True:
            game_display.fill(WHITE)
            message("You Lost! Press Q-Quit or C-Play Again", RED)
            your_score(length_of_snake - 1)
            pygame.display.update()

            # 游戏结束后的处理
            for event in pygame.event.get():
                if event.type == pygame.KEYDOWN:
                    if event.key == pygame.K_q:
                        game_over = True
                        game_close = False
                    if event.key == pygame.K_c:
                        game_loop()

        # 蛇的移动
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                game_over = True
            if event.type == pygame.KEYDOWN:
                if event.key == pygame.K_LEFT:
                    x1_change = -snake_block_size
                    y1_change = 0
                elif event.key == pygame.K_RIGHT:
                    x1_change = snake_block_size
                    y1_change = 0
                elif event.key == pygame.K_UP:
                    y1_change = -snake_block_size
                    x1_change = 0
                elif event.key == pygame.K_DOWN:
                    y1_change = snake_block_size
                    x1_change = 0

        # 判断蛇是否超出边界
        if x1 >= screen_width or x1 < 0 or y1 >= screen_height or y1 < 0:
            game_close = True
        x1 += x1_change
        y1 += y1_change
        game_display.fill(WHITE)
        pygame.draw.rect(game_display, GREEN, [foodx, foody, snake_block_size, snake_block_size])
        snake_head = []
        snake_head.append(x1)
        snake_head.append(y1)
        snake_list.append(snake_head)
        if len(snake_list) > length_of_snake:
            del snake_list[0]

        # 判断蛇是否吃到食物
        for x in snake_list[:-1]:
            if x == snake_head:
                game_close = True

        # 显示蛇和分数
        our_snake(snake_block_size, snake_list)
        your_score(length_of_snake - 1)

        pygame.display.update()

        # 判断蛇是否吃到食物
        if x1 == foodx and y1 == foody:
            foodx = round(random.randrange(0, screen_width - snake_block_size) / 20.0) * 20.0
            foody = round(random.randrange(0, screen_height - snake_block_size) / 20.0) * 20.0
            length_of_snake += 1

        # 设置蛇的移动速度
        clock.tick(snake_speed)

    # 退出pygame
    pygame.quit()

# 设置游戏界面的宽高
game_display = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption('Snake Game')

# 启动游戏循环
game_loop()

这个程序使用pygame库来实现贪吃蛇游戏。运行程序后,你可以使用方向键来控制贪吃蛇的移动,吃到食物后蛇的长度会增加,当蛇碰到墙壁或自己的身体时,游戏结束

你好请用python实现贪吃蛇的程序

原文地址: https://www.cveoy.top/t/topic/iIeu 著作权归作者所有。请勿转载和采集!

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