将obj模型坐标映射到我的世界地图坐标用C++展示
以下是一个示例代码,展示了将obj模型坐标映射到我的世界地图坐标的过程:
#include <iostream>
#include <fstream>
#include <vector>
#include <string>
struct Vertex {
float x, y, z;
};
void mapObjToMap(const std::string& objFilePath, const std::string& mapFilePath, const std::string& outputFilePath) {
std::ifstream objFile(objFilePath);
std::ifstream mapFile(mapFilePath);
std::ofstream outputFile(outputFilePath);
std::vector<Vertex> objVertices;
std::vector<Vertex> mapVertices;
std::string line;
// 读取obj文件中的顶点数据
while (std::getline(objFile, line)) {
if (line.substr(0, 2) == "v ") {
Vertex vertex;
sscanf_s(line.c_str(), "v %f %f %f", &vertex.x, &vertex.y, &vertex.z);
objVertices.push_back(vertex);
}
}
// 读取地图文件中的顶点数据
while (std::getline(mapFile, line)) {
if (line.substr(0, 2) == "v ") {
Vertex vertex;
sscanf_s(line.c_str(), "v %f %f %f", &vertex.x, &vertex.y, &vertex.z);
mapVertices.push_back(vertex);
}
}
// 对每个obj模型顶点进行坐标映射
for (const auto& objVertex : objVertices) {
Vertex mappedVertex;
// 假设obj模型坐标范围是[-1, 1]
// 将obj模型坐标映射到地图坐标范围
mappedVertex.x = (objVertex.x + 1.0f) * 0.5f * (mapVertices.back().x - mapVertices.front().x) + mapVertices.front().x;
mappedVertex.y = (objVertex.y + 1.0f) * 0.5f * (mapVertices.back().y - mapVertices.front().y) + mapVertices.front().y;
mappedVertex.z = (objVertex.z + 1.0f) * 0.5f * (mapVertices.back().z - mapVertices.front().z) + mapVertices.front().z;
outputFile << "v " << mappedVertex.x << " " << mappedVertex.y << " " << mappedVertex.z << std::endl;
}
objFile.close();
mapFile.close();
outputFile.close();
}
int main() {
std::string objFilePath = "path/to/obj/file.obj";
std::string mapFilePath = "path/to/map/file.obj";
std::string outputFilePath = "path/to/output/file.obj";
mapObjToMap(objFilePath, mapFilePath, outputFilePath);
return 0;
}
请注意,上述示例代码假设obj模型的坐标范围为[-1, 1],并将其映射到地图坐标的范围。您可能需要根据实际情况进行调整。此外,上述代码使用了C++标准库中的ifstream和ofstream来读写文件,您可能需要根据您的实际需要进行适当的修改
原文地址: https://www.cveoy.top/t/topic/iBr6 著作权归作者所有。请勿转载和采集!