我想要使用Python制作一个消消乐游戏方块的大小应该被设置为3030像素一共有1010列方块你可以给出示例代码吗
以下是一个简单的消消乐游戏示例代码:
import pygame
import random
# 初始化 Pygame
pygame.init()
# 设置游戏窗口大小
screen_width = 300
screen_height = 300
screen = pygame.display.set_mode((screen_width, screen_height))
# 设置方块大小
block_size = 30
# 设置方块颜色
colors = [(255, 0, 0), (0, 255, 0), (0, 0, 255), (255, 255, 0), (255, 0, 255), (0, 255, 255)]
# 生成随机方块序列
blocks = [[random.choice(colors) for _ in range(10)] for _ in range(10)]
# 绘制方块
def draw_blocks():
for i in range(10):
for j in range(10):
pygame.draw.rect(screen, blocks[i][j], (j*block_size, i*block_size, block_size, block_size))
# 消除相邻相同颜色方块
def remove_blocks():
for i in range(10):
for j in range(10):
if i > 0 and blocks[i][j] == blocks[i-1][j]:
blocks[i][j] = (0, 0, 0)
blocks[i-1][j] = (0, 0, 0)
if j > 0 and blocks[i][j] == blocks[i][j-1]:
blocks[i][j] = (0, 0, 0)
blocks[i][j-1] = (0, 0, 0)
# 移动方块
def move_blocks():
for j in range(10):
for i in range(9, -1, -1):
if blocks[i][j] == (0, 0, 0):
for k in range(i-1, -1, -1):
if blocks[k][j] != (0, 0, 0):
blocks[i][j] = blocks[k][j]
blocks[k][j] = (0, 0, 0)
break
# 游戏主循环
running = True
while running:
# 处理游戏事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# 绘制游戏界面
screen.fill((255, 255, 255))
draw_blocks()
# 消除和移动方块
remove_blocks()
move_blocks()
# 更新游戏界面
pygame.display.update()
# 退出 Pygame
pygame.quit()
这是一个非常基础的示例代码,可以根据实际需求进行修改和优化
原文地址: https://www.cveoy.top/t/topic/hpzf 著作权归作者所有。请勿转载和采集!