请基于Minecraft Forge 1122写一个检测该世界所有已经被加载的玩家如果名字在MoreUser这个列表里面就自动在该玩家的名字前面加上一个§f§b + LiquidBounceCLIENT_NAME2 + IRC§f 的代码前提是使用到addPrefix这个方法使用mcworldplayerEntities来实现并给出调用实例
首先,你需要创建一个类来实现检测和添加前缀的功能。以下是一个示例代码:
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import java.util.Arrays;
import java.util.List;
@Mod.EventBusSubscriber(modid = "your_mod_id")
public class PlayerPrefixHandler {
private static final List<String> MoreUser = Arrays.asList("player1", "player2", "player3");
@SubscribeEvent
public static void onPlayerTick(TickEvent.PlayerTickEvent event) {
if (event.phase == TickEvent.Phase.START) {
EntityPlayer player = event.player;
if (player != null && MoreUser.contains(player.getName())) {
addPrefix(player);
}
}
}
@SubscribeEvent
public static void onPlayerJoinWorld(EntityJoinWorldEvent event) {
if (event.getEntity() instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) event.getEntity();
if (MoreUser.contains(player.getName())) {
addPrefix(player);
}
}
}
private static void addPrefix(EntityPlayer player) {
String prefix = "§f[§b" + LiquidBounce.CLIENT_NAME2 + " IRC§f] ";
player.setCustomNameTag(prefix + player.getName());
player.setAlwaysRenderNameTag(true);
}
public static void register() {
MinecraftForge.EVENT_BUS.register(PlayerPrefixHandler.class);
}
}
在你的mod主类中,你可以调用PlayerPrefixHandler.register()来注册事件处理程序。
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
@Mod(modid = "your_mod_id", version = "1.0")
public class YourMod {
@EventHandler
public void init(FMLInitializationEvent event) {
PlayerPrefixHandler.register();
}
}
这样,当玩家加入世界或进行游戏时,将会检测其名称是否在MoreUser列表中,如果是,则会自动添加前缀
原文地址: https://www.cveoy.top/t/topic/hROL 著作权归作者所有。请勿转载和采集!