以下是基于pcl库使用kruskal最小生成树处理点云ply文件并将各个点按照生成树顺序连接可视化的C++代码:

#include <iostream>
#include <pcl/io/ply_io.h>
#include <pcl/point_types.h>
#include <pcl/visualization/pcl_visualizer.h>
#include <pcl/common/common.h>
#include <pcl/common/transforms.h>
#include <pcl/segmentation/extract_clusters.h>
#include <pcl/features/normal_3d.h>
#include <pcl/registration/ia_ransac.h>
#include <pcl/common/eigen.h>
#include <pcl/segmentation/sac_segmentation.h>
#include <pcl/filters/voxel_grid.h>

typedef pcl::PointXYZRGB PointT;
typedef pcl::PointCloud<PointT> PointCloudT;

// Structure to represent a weighted edge in graph
struct Edge {
    int src, dest;
    float weight;
};

// Structure to represent a connected, undirected and weighted graph
struct Graph {
    // V-> Number of vertices, E-> Number of edges
    int V, E;

    // graph is represented as an array of edges
    struct Edge* edge;
};

// Creates a graph with V vertices and E edges
struct Graph* createGraph(int V, int E)
{
    struct Graph* graph = new Graph;
    graph->V = V;
    graph->E = E;
    graph->edge = new Edge[E];
    return graph;
}

// A structure to represent a subset for union-find
struct subset {
    int parent;
    int rank;
};

// A utility function to find set of an element i
// (uses path compression technique)
int find(struct subset subsets[], int i)
{
    // find root and make root as parent of i 
    // (path compression)
    if (subsets[i].parent != i)
        subsets[i].parent = find(subsets, subsets[i].parent);

    return subsets[i].parent;
}

// A function that does union of two sets of x and y
// (uses union by rank)
void Union(struct subset subsets[], int x, int y)
{
    int xroot = find(subsets, x);
    int yroot = find(subsets, y);

    // Attach smaller rank tree under root of high rank tree
    // (Union by Rank)
    if (subsets[xroot].rank < subsets[yroot].rank)
        subsets[xroot].parent = yroot;
    else if (subsets[xroot].rank > subsets[yroot].rank)
        subsets[yroot].parent = xroot;

    // If ranks are same, then make one as root and increment
    // its rank by one
    else {
        subsets[yroot].parent = xroot;
        subsets[xroot].rank++;
    }
}

// Compare two edges according to their weights.
// Used in qsort() for sorting an array of edges
int myComp(const void* a, const void* b)
{
    struct Edge* a1 = (struct Edge*)a;
    struct Edge* b1 = (struct Edge*)b;
    return a1->weight > b1->weight;
}

// The main function to construct MST using Kruskal's algorithm
void kruskalMST(struct Graph* graph, PointCloudT::Ptr cloud)
{
    int V = graph->V;
    struct Edge result[V]; // Tnis will store the resultant MST
    int e = 0; // An index variable, used for result[]
    int i = 0; // An index variable, used for sorted edges

    // Step 1:  Sort all the edges in non-decreasing order of their weight
    // If we are not allowed to change the given graph, we can create a copy of
    // array of edges
    qsort(graph->edge, graph->E, sizeof(graph->edge[0]), myComp);

    // Allocate memory for creating V ssubsets
    struct subset* subsets = new subset[(V * sizeof(struct subset))];

    // Create V subsets with single elements
    for (int v = 0; v < V; ++v) {
        subsets[v].parent = v;
        subsets[v].rank = 0;
    }

    // Number of edges to be taken is equal to V-1
    while (e < V - 1 && i < graph->E) {
        // Step 2: Pick the smallest edge. And increment 
        // the index for next iteration
        struct Edge next_edge = graph->edge[i++];

        int x = find(subsets, next_edge.src);
        int y = find(subsets, next_edge.dest);

        // If including this edge does't cause cycle, 
        // include it in result and increment the index
        // of result for next edge
        if (x != y) {
            result[e++] = next_edge;
            Union(subsets, x, y);
        }
        // Else discard the next_edge
    }

    // print the contents of result[] to display the built MST
    pcl::visualization::PCLVisualizer viewer("Cloud Viewer");
    viewer.setBackgroundColor(0, 0, 0);

    for (i = 0; i < e; ++i) {
        int srcIdx = result[i].src;
        int destIdx = result[i].dest;

        PointT srcPt = cloud->points[srcIdx];
        PointT destPt = cloud->points[destIdx];

        pcl::PointXYZRGB srcPtRGB;
        srcPtRGB.x = srcPt.x;
        srcPtRGB.y = srcPt.y;
        srcPtRGB.z = srcPt.z;
        srcPtRGB.r = 255;
        srcPtRGB.g = 0;
        srcPtRGB.b = 0;

        pcl::PointXYZRGB destPtRGB;
        destPtRGB.x = destPt.x;
        destPtRGB.y = destPt.y;
        destPtRGB.z = destPt.z;
        destPtRGB.r = 255;
        destPtRGB.g = 0;
        destPtRGB.b = 0;

        std::string edgeId = "edge" + std::to_string(i);
        viewer.addLine(srcPtRGB, destPtRGB, edgeId);
    }

    while (!viewer.wasStopped()) {
        viewer.spinOnce(100);
        std::this_thread::sleep_for(std::chrono::milliseconds(100));
    }
}

int main(int argc, char** argv)
{
    // Read input cloud from PLY file
    PointCloudT::Ptr cloud(new PointCloudT);
    pcl::PLYReader reader;
    reader.read("input_cloud.ply", *cloud);

    // Create a graph from the point cloud
    int V = cloud->size();
    int E = V * (V - 1) / 2;
    struct Graph* graph = createGraph(V, E);
    int edgeIndex = 0;

    for (int i = 0; i < cloud->size(); i++) {
        for (int j = i + 1; j < cloud->size(); j++) {
            PointT srcPt = cloud->points[i];
            PointT destPt = cloud->points[j];

            float distance = pcl::euclideanDistance(srcPt, destPt);

            graph->edge[edgeIndex].src = i;
            graph->edge[edgeIndex].dest = j;
            graph->edge[edgeIndex].weight = distance;
            edgeIndex++;
        }
    }

    // Find minimum spanning tree and visualize it
    kruskalMST(graph, cloud);

    return 0;
}

这段代码首先读取一个PLY文件作为输入点云,然后根据输入点云的坐标计算各个点之间的距离,并构建成一个加权无向图。接下来,使用Kruskal算法找到该图的最小生成树,并将最小生成树的边可视化。最后,使用PCL的可视化工具显示生成的点云和边。

请注意,此代码假设输入的PLY文件包含点的XYZ坐标和RGB颜色信息。如果您的PLY文件不包含颜色信息,您可能需要进行相应的修改

基于pcl库使用kruskal最小生成树处理点云ply文件并将各各点按照生成树顺序连接可视化的c++代码

原文地址: https://www.cveoy.top/t/topic/hHZ5 著作权归作者所有。请勿转载和采集!

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