python做一个跳一跳小游戏不用连接手机的
下面是一个基于Python的简单跳一跳小游戏的代码示例:
import cv2
import numpy as np
import pyautogui
import time
# 设置屏幕分辨率(根据实际情况进行调整)
SCREEN_WIDTH = 1920
SCREEN_HEIGHT = 1080
# 设置按压系数(根据实际情况进行调整)
PRESS_COEFFICIENT = 2.2
# 设置棋子位置和目标位置的偏移量(根据实际情况进行调整)
CHESS_OFFSET_X = 0
CHESS_OFFSET_Y = 0
TARGET_OFFSET_X = 0
TARGET_OFFSET_Y = 0
# 初始化计时器
start_time = time.time()
# 循环检测棋子位置和目标位置
while True:
# 截取屏幕指定区域的图像
screenshot = pyautogui.screenshot(region=(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT))
screenshot = np.array(screenshot)
# 转换图像颜色空间
gray = cv2.cvtColor(screenshot, cv2.COLOR_BGR2GRAY)
# 使用边缘检测算法提取棋子和目标的轮廓
edges = cv2.Canny(gray, 50, 150)
contours, hierarchy = cv2.findContours(edges, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
# 查找棋子和目标的轮廓
chess_contour = None
target_contour = None
for contour in contours:
area = cv2.contourArea(contour)
# 根据轮廓的面积进行筛选
if area < 100 or area > 1000:
continue
# 根据轮廓的形状进行筛选
perimeter = cv2.arcLength(contour, True)
approx = cv2.approxPolyDP(contour, 0.04 * perimeter, True)
if len(approx) == 4:
chess_contour = approx
elif len(approx) == 8:
target_contour = approx
# 如果棋子和目标的轮廓都找到了
if chess_contour is not None and target_contour is not None:
# 计算棋子和目标的中心坐标
chess_center = np.mean(chess_contour, axis=0).astype(int)
target_center = np.mean(target_contour, axis=0).astype(int)
# 计算棋子和目标的距离
distance = np.linalg.norm(chess_center - target_center)
# 计算按压时间
press_time = distance * PRESS_COEFFICIENT
# 模拟按压操作
pyautogui.press('space')
# 输出调试信息
print('Distance:', distance)
print('Press Time:', press_time)
print('Chess Center:', chess_center)
print('Target Center:', target_center)
# 更新计时器
start_time = time.time()
# 如果计时器超过5秒,则退出循环
if time.time() - start_time > 5:
break
这段代码使用OpenCV库和PyAutoGUI库实现了对屏幕截图的处理和模拟按压操作。它会不断截取屏幕的指定区域,提取棋子和目标的轮廓,计算按压时间,并使用PyAutoGUI模拟按压操作。你需要根据实际情况调整代码中的参数,例如屏幕分辨率、按压系数、偏移量等。运行代码后,将鼠标移动到游戏窗口中,按下空格键开始游戏,然后代码会自动控制棋子进行跳跃。按下Ctrl+C可以中断程序的运行
原文地址: https://www.cveoy.top/t/topic/h5SH 著作权归作者所有。请勿转载和采集!