Android开发:小球往左飞带有拖影的动画有示例代码吗
以下是一个实现小球往左飞带有拖影的动画的示例代码:
首先,创建一个名为ShadowBallAnimation的类,继承自Animation类:
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Point;
public class ShadowBallAnimation extends Animation {
private Paint ballPaint;
private Paint shadowPaint;
private int radius;
private int shadowOffset;
private int startX;
private int startY;
private int endX;
private int endY;
private int shadowAlpha;
private Path shadowPath;
public ShadowBallAnimation(int startX, int startY, int endX, int endY, int radius, int shadowOffset, int shadowAlpha) {
this.startX = startX;
this.startY = startY;
this.endX = endX;
this.endY = endY;
this.radius = radius;
this.shadowOffset = shadowOffset;
this.shadowAlpha = shadowAlpha;
ballPaint = new Paint();
ballPaint.setColor(0xFF0000FF); // 设置小球颜色为蓝色
shadowPaint = new Paint();
shadowPaint.setColor(0x80000000); // 设置拖影颜色为半透明黑色
shadowPath = new Path();
}
@Override
public void applyTransformation(float interpolatedTime, Canvas canvas) {
float currentX = startX + (endX - startX) * interpolatedTime;
float currentY = startY + (endY - startY) * interpolatedTime;
float shadowX = currentX - shadowOffset;
// 绘制拖影
shadowPath.reset();
shadowPath.moveTo(shadowX + radius, currentY);
shadowPath.lineTo(currentX + radius, currentY);
shadowPath.lineTo(currentX - radius, currentY);
shadowPath.lineTo(shadowX - radius, currentY);
shadowPath.close();
shadowPaint.setAlpha((int) (shadowAlpha * (1 - interpolatedTime)));
canvas.drawPath(shadowPath, shadowPaint);
// 绘制小球
canvas.drawCircle(currentX, currentY, radius, ballPaint);
}
}
然后,在你的Activity中使用这个动画:
import android.animation.Animator;
import android.animation.ObjectAnimator;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.View;
import android.widget.Button;
public class MainActivity extends AppCompatActivity {
private View ballView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
ballView = findViewById(R.id.ball);
Button startButton = findViewById(R.id.start_button);
startButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
startAnimation();
}
});
}
private void startAnimation() {
int startX = ballView.getLeft();
int startY = ballView.getTop();
int endX = ballView.getLeft() - 800;
int endY = ballView.getTop();
int radius = ballView.getWidth() / 2;
int shadowOffset = 50;
int shadowAlpha = 200;
ShadowBallAnimation animation = new ShadowBallAnimation(startX, startY, endX, endY, radius, shadowOffset, shadowAlpha);
animation.setDuration(2000);
ObjectAnimator animator = ObjectAnimator.ofFloat(ballView, View.ALPHA, 0f, 1f);
animator.setDuration(2000);
AnimatorSet animatorSet = new AnimatorSet();
animatorSet.playTogether(animation, animator);
animatorSet.start();
}
}
在上面的代码中,ballView是一个显示小球的View,你可以根据你的需求替换成你的小球View。
这样,当点击"Start"按钮时,就会开始执行小球往左飞带有拖影的动画
原文地址: https://www.cveoy.top/t/topic/h13d 著作权归作者所有。请勿转载和采集!