C# Unity Notification Script: Sending Notifications in Unity
The code provided is a C# script that utilizes the Unity.Notifications package to send a notification within a Unity project.
Here's a breakdown of the code:
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The 'using' statement imports the required namespaces for the script.
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The 'SendNotification' class is defined, inheriting from MonoBehaviour.
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Two public string variables, 'title' and 'message', are declared to hold the notification title and message.
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The 'Start' method is invoked when the script begins execution. It calls the 'CreateNotification' method and displays the notification.
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The 'CreateNotification' method is an asynchronous function that generates a new notification using the 'title' and 'message' parameters. It then sends the notification using the 'MobileNotifications.SendNotificationAsync' method.
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The outcome of sending the notification is logged to the console using 'Debug.Log'.
Note: To use the Unity.Notifications package, ensure it's installed in your Unity project.
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