This code implements the animation of deleting a line of buttons in a Lianliankan game. The class AnimateDelete takes in an array of buttons representing the dots to be deleted and animates the deletion by gradually hiding the dots and then disabling them. The animation is implemented using a separate thread that sleeps for a certain amount of time between each step to create the illusion of motion. The class provides several constructors to accommodate different line configurations, and the speed of the animation can be adjusted by setting the delay time between each step. Overall, this code provides a simple yet effective way to create a visually appealing deletion animation in a Lianliankan game


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