写一个简单的乒乓球的游戏代码
这是一个基于Python语言的简单乒乓球游戏代码:
import turtle
# 设置窗口大小
win = turtle.Screen()
win.title("Pong Game")
win.bgcolor("black")
win.setup(width=600, height=400)
# 绘制乒乓球桌
table = turtle.Turtle()
table.speed(0)
table.color("white")
table.penup()
table.goto(-280, 180)
table.pendown()
table.goto(280, 180)
table.goto(280, -180)
table.goto(-280, -180)
table.goto(-280, 180)
table.hideturtle()
# 绘制乒乓球
ball = turtle.Turtle()
ball.speed(40)
ball.shape("circle")
ball.color("white")
ball.penup()
ball.goto(0, 0)
ball.dx = 3
ball.dy = 3
# 绘制左侧球拍
left_paddle = turtle.Turtle()
left_paddle.speed(0)
left_paddle.shape("square")
left_paddle.shapesize(stretch_wid=5, stretch_len=1)
left_paddle.color("white")
left_paddle.penup()
left_paddle.goto(-250, 0)
# 绘制右侧球拍
right_paddle = turtle.Turtle()
right_paddle.speed(0)
right_paddle.shape("square")
right_paddle.shapesize(stretch_wid=5, stretch_len=1)
right_paddle.color("white")
right_paddle.penup()
right_paddle.goto(250, 0)
# 定义球拍的移动函数
def left_paddle_up():
y = left_paddle.ycor()
y += 20
left_paddle.sety(y)
def left_paddle_down():
y = left_paddle.ycor()
y -= 20
left_paddle.sety(y)
def right_paddle_up():
y = right_paddle.ycor()
y += 20
right_paddle.sety(y)
def right_paddle_down():
y = right_paddle.ycor()
y -= 20
right_paddle.sety(y)
# 绑定键盘事件
win.listen()
win.onkeypress(left_paddle_up, "w")
win.onkeypress(left_paddle_down, "s")
win.onkeypress(right_paddle_up, "Up")
win.onkeypress(right_paddle_down, "Down")
# 游戏循环
while True:
win.update()
# 移动乒乓球
ball.setx(ball.xcor() + ball.dx)
ball.sety(ball.ycor() + ball.dy)
# 碰到上下边界反弹
if ball.ycor() > 180 or ball.ycor() < -180:
ball.dy *= -1
# 碰到左右边界游戏结束
if ball.xcor() > 280:
ball.goto(0, 0)
ball.dx *= -1
elif ball.xcor() < -280:
ball.goto(0, 0)
ball.dx *= -1
# 碰到球拍反弹
if (ball.xcor() > 240 and ball.xcor() < 250) and (ball.ycor() < right_paddle.ycor() + 50 and ball.ycor() > right_paddle.ycor() - 50):
ball.dx *= -1
elif (ball.xcor() < -240 and ball.xcor() > -250) and (ball.ycor() < left_paddle.ycor() + 50 and ball.ycor() > left_paddle.ycor() - 50):
ball.dx *= -1
这个代码使用了Python的turtle库来绘制游戏界面和游戏元素,并使用了键盘事件来控制球拍的移动。游戏循环中不断更新乒乓球的位置,并检测是否碰到了边界或球拍,从而实现游戏的运行
原文地址: https://www.cveoy.top/t/topic/fbbZ 著作权归作者所有。请勿转载和采集!