智能家居设备状态监控与建议系统:基于 C 语言、SQLite 和网络通信的实现
智能家居设备状态监控与建议系统
本文介绍一个基于 C 语言、SQLite 数据库和网络通信的智能家居设备状态监控与建议系统。该系统能够接收用户设备的状态信息,并根据预设规则生成相应的建议,例如空调温度过高或过低时,建议用户调整温度。
服务器端代码c#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include <sys/socket.h>#include <sys/select.h>#include <arpa/inet.h>#include <sqlite3.h>
#define MAX_BUFFER_SIZE 1024
typedef struct { int uid; char device_name[10]; char device_state[10]; char value[10]; char mode[10];} Status;
typedef struct { int sockfd; struct sockaddr_in client_addr; socklen_t client_addr_len; sqlite3 *db;} ServerContext;
void handleClientRequest(ServerContext *context) { char buffer[MAX_BUFFER_SIZE]; int userid;
// 接收客户端发送的userid ssize_t recvSize = recv(context->sockfd, &userid, sizeof(int), 0); if (recvSize == -1) { perror('userid接受失败
recv'); return; } userid = ntohl(userid); // 转换为主机字节序 printf('客户端已连接 '); printf('userid:%d',userid); // 查询数据库获取设备状态信息 char sql[100]; snprintf(sql, sizeof(sql), 'SELECT * FROM Status WHERE uid = %d', userid); sqlite3_stmt *stmt; int rc = sqlite3_prepare_v2(context->db, sql, -1, &stmt, NULL); if (rc != SQLITE_OK) { fprintf(stderr, '无法执行的语句: %s ', sqlite3_errmsg(context->db)); return; }
Status status; memset(&status, 0, sizeof(Status)); // 清空status结构体 while (sqlite3_step(stmt) == SQLITE_ROW) { status.uid = sqlite3_column_int(stmt, 1); printf('%d',status.uid); strncpy(status.device_name, sqlite3_column_text(stmt, 2), sizeof(status.device_name)); printf('%s',status.device_name); strncpy(status.device_state, sqlite3_column_text(stmt, 3), sizeof(status.device_state)); strncpy(status.value, sqlite3_column_text(stmt, 4), sizeof(status.value)); strncpy(status.mode, sqlite3_column_text(stmt, 5), sizeof(status.mode)); } int columnCount = sqlite3_column_count(stmt); printf('列数:%d
', columnCount); if (sqlite3_column_count(stmt) == 0) { fprintf(stderr, '查询结果为空 '); return; } sqlite3_finalize(stmt);
if (strlen(status.device_name) == 0) { perror('接收设备状态信息失败'); return; }
// 分析设备状态并生成建议 char suggestion[MAX_BUFFER_SIZE]; if (strcmp(status.device_name, '空调') == 0) { int temperature = atoi(status.value); if (temperature < 24) { snprintf(suggestion, sizeof(suggestion), '空调温度过低,建议提高温度至26℃'); } else { snprintf(suggestion, sizeof(suggestion), '空调温度正常'); } } else if (strcmp(status.device_name, '加湿器') == 0) { int humidity = atoi(status.value); if (humidity < 40 || humidity > 70) { snprintf(suggestion, sizeof(suggestion), '加湿器湿度过高或过低,建议调整加湿器湿度'); } else { snprintf(suggestion, sizeof(suggestion), '加湿器湿度正常'); } } else { snprintf(suggestion, sizeof(suggestion), '设备状态未知'); }
// 向客户端发送建议 ssize_t sendSize = send(context->sockfd, suggestion, strlen(suggestion), 0); if (sendSize == -1) { perror('发送失败
send'); return; } printf('%s',suggestion);}
int main() { printf('正在连接中... '); int sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { perror('连接失败 socket'); return 1; }
struct sockaddr_in server_addr; server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = INADDR_ANY; server_addr.sin_port = htons(12345);
if (bind(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) { perror('连接失败
bind'); close(sockfd); return 1; }
if (listen(sockfd, 5) == -1) { perror('连接失败
listen'); close(sockfd); return 1; }
sqlite3 *db; int rc = sqlite3_open('/mnt/g/Qt/Client/Smarthome_Client/database/database.db', &db); if (rc != SQLITE_OK) { fprintf(stderr, '数据库打开失败: %s
', sqlite3_errmsg(db)); return 1; }
ServerContext context; context.sockfd = sockfd; context.client_addr_len = sizeof(context.client_addr); context.db = db;
fd_set readfds; int maxfd = sockfd;
while (1) { FD_ZERO(&readfds); FD_SET(sockfd, &readfds);
int activity = select(maxfd + 1, &readfds, NULL, NULL, NULL); if (activity == -1) { perror('select'); break; }
if (FD_ISSET(sockfd, &readfds)) { int clientSockfd = accept(sockfd, (struct sockaddr *)&context.client_addr, &context.client_addr_len); if (clientSockfd == -1) { perror('套接字接收失败
accept'); break; }
context.sockfd = clientSockfd; handleClientRequest(&context);
close(clientSockfd); } } sqlite3_close(db); close(sockfd); printf('服务器已关闭
');
return 0;}
客户端代码cpp#include 'procession.h'#include 'ui_procession.h'#include #include
Procession::Procession(int userid,QWidget *parent) : QWidget(parent), ui(new Ui::Procession), userid(userid){ ui->setupUi(this); processionWidget(); m_socket = new QTcpSocket(this); //connect(ui->connectBtn, &QPushButton::clicked, this, &Procession::on_connectBtn_clicked); connect(m_socket, &QTcpSocket::readyRead, this, &Procession::readyRead); connect(m_socket, &QTcpSocket::connected, this, &Procession::connected); connect(m_socket, &QTcpSocket::disconnected,this,&Procession::disconnected); connect(m_socket, QOverloadQAbstractSocket::SocketError::of(&QTcpSocket::error), this, &Procession::displayError);}
Procession::~Procession(){ delete ui;}
void Procession::processionWidget(){ setWindowTitle('服务器通信'); setAutoFillBackground(true); QPalette palette=this->palette(); QPixmap pixmap(':/user/image/image/net.jpg'); palette.setBrush(QPalette::Window, QBrush(pixmap)); setPalette(palette); setFixedSize(600,400);}
void Procession::connected(){ ui->message->append('连接成功'); int userid = this->userid; userid = htonl(userid); // 转换为网络字节序 QByteArray block; block.append(reinterpret_cast<char*>(&userid), sizeof(userid)); if (m_socket->write(block) == -1) { ui->message->append('发送userid失败'); m_socket->close(); }}
void Procession::disconnected(){ ui->message->append('连接失败'); m_socket->close();}
void Procession::readyRead(){ QByteArray data = m_socket->readAll(); if (data.isEmpty()) { ui->message->append('读取的数据为空'); return; } // 解析服务器返回的数据 QString suggestion = QString::fromUtf8(data); if (suggestion.isEmpty()) { ui->message->append('解析服务器返回的数据失败'); return; } ui->message->append(suggestion); m_socket->close();}
void Procession::displayError(QAbstractSocket::SocketError error){ QString errorMessage; switch (error) { case QAbstractSocket::ConnectionRefusedError: errorMessage = '连接被拒绝'; break; case QAbstractSocket::RemoteHostClosedError: errorMessage = '远程主机关闭'; break; case QAbstractSocket::HostNotFoundError: errorMessage = '未找到主机'; break; case QAbstractSocket::SocketTimeoutError: errorMessage = '连接超时'; break; case QAbstractSocket::NetworkError: errorMessage = '网络错误'; break; default: errorMessage = '未知错误'; break; } ui->message->append('连接失败:' + errorMessage);}
void Procession::on_connectBtn_clicked(){ if (m_socket->state() == QAbstractSocket::ConnectedState) { m_socket->disconnectFromHost(); // 先关闭套接字 qDebug()<<'1'; }
ui->message->append('已经连接上服务器'); QString ip = ui->IP->text(); QString port = ui->port->text();
if (ip.isEmpty() || port.isEmpty()) { ui->message->clear(); ui->message->append('请输入有效的IP地址和端口号'); return; }
ui->message->clear(); ui->message->append('正在连接中...'); m_socket->connectToHost(ip, static_cast<quint16>(ui->port->text().toInt()));}
#ifndef PROCESSION_H#define PROCESSION_H
#include
namespace Ui {class Procession;}
class Procession : public QWidget{ Q_OBJECT
public: explicit Procession(int userid,QWidget *parent = nullptr); ~Procession(); void processionWidget();
private slots: //void on_pushButton_clicked(); void connected(); void disconnected(); void readyRead(); void displayError(QAbstractSocket::SocketError error);
void on_connectBtn_clicked();
private: Ui::Procession ui; int userid; QTcpSocket m_socket;};
#endif // PROCESSION_H
使用说明
-
将服务器端代码编译成可执行文件,例如
smarthome_server。2. 将客户端代码编译成可执行文件,例如smarthome_client。3. 确保database.db文件存在于服务器端代码指定的目录下,并创建Status表,表结构如下:sqlCREATE TABLE Status ( id INTEGER PRIMARY KEY AUTOINCREMENT, uid INTEGER, device_name TEXT, device_state TEXT, value TEXT, mode TEXT); -
运行服务器端程序,例如
./smarthome_server。5. 运行客户端程序,输入服务器 IP 地址和端口号(默认端口号为 12345)。6. 客户端将向服务器发送 userid,服务器将查询数据库获取对应设备的状态信息,并生成建议返回给客户端。
注意事项
- 客户端代码中的
:/user/image/image/net.jpg需要替换成实际的图片文件路径。- 服务器端代码中使用的数据库路径需要根据实际情况进行修改。- 该系统仅为示例,用户可以根据自己的需求进行扩展和修改。
总结
本系统使用 C 语言、SQLite 数据库和网络通信技术实现了智能家居设备状态监控与建议的功能,能够帮助用户了解设备状态并获得相应的建议,提升用户体
原文地址: https://www.cveoy.top/t/topic/fCwq 著作权归作者所有。请勿转载和采集!