Qt网络编程:与服务器通信并获取JSON响应
Qt网络编程:与服务器通信并获取JSON响应
这篇文章将介绍如何使用Qt框架进行网络编程,并通过一个简单的示例演示如何实现与服务器的通信。
1. 项目背景
在这个示例中,我们将创建一个简单的Qt Widgets应用程序,它可以:
- 将用户ID发送到服务器。* 从服务器接收JSON格式的响应。* 将服务器的响应显示在界面上。
2. 客户端实现 (Qt)
2.1 头文件 procession.hcpp#ifndef PROCESSION_H#define PROCESSION_H
#include
namespace Ui {class Procession;}
class Procession : public QWidget{ Q_OBJECT
public: explicit Procession(int userid, QWidget *parent = nullptr); ~Procession();
private slots: void connectToServer(); // 和服务器通信 void handleServerResponse(QNetworkReply *reply); // 处理服务器连接回应
private: void processionWidget(); // 初始化界面
Ui::Procession *ui; int userid; QNetworkAccessManager *networkManager;};
#endif // PROCESSION_H
2.2 源文件 procession.cppcpp#include 'procession.h'#include 'ui_procession.h'#include #include #include #include
// 通过发送POST请求将用户ID发送到指定的服务器,并将服务器的响应显示在界面上。
Procession::Procession(int userid, QWidget *parent) : QWidget(parent), ui(new Ui::Procession), userid(userid){ ui->setupUi(this); processionWidget(); networkManager = new QNetworkAccessManager(this); // 初始化 networkManager 对象 connect(ui->connectServerBtn, &QPushButton::clicked, this, = { ui->message->setText('正在连接中……'); this->connectToServer(); }); connect(networkManager, &QNetworkAccessManager::finished, this, &Procession::handleServerResponse);}
Procession::~Procession(){ delete ui;}
void Procession::processionWidget(){ setWindowTitle('服务器通信'); setAutoFillBackground(true); QPalette palette = this->palette(); QPixmap pixmap(':/user/image/image/net.jpg'); palette.setBrush(QPalette::Window, QBrush(pixmap)); setPalette(palette); setFixedSize(600, 400);}
void Procession::connectToServer(){ QJsonObject json; json['userid'] = this->userid;
QJsonDocument doc(json); QByteArray postData = doc.toJson();
QNetworkRequest request(QUrl('http://localhost:8080')); request.setHeader(QNetworkRequest::ContentTypeHeader, 'application/json');
networkManager->post(request, postData);}
void Procession::handleServerResponse(QNetworkReply *reply){ if (reply->error() == QNetworkReply::NoError) { QByteArray response = reply->readAll(); ui->message->append(response); } else { ui->message->append('连接失败!'); }
reply->deleteLater();}
3. 服务器端实现 (C++)
以下是一个简单的C++服务器端代码示例,使用SQLite数据库和json-c库:cpp#include <stdio.h>#include <stdlib.h>#include <string.h>#include <sqlite3.h>#include <stdbool.h>#include <unistd.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <json-c/json.h>#include 'server.h'
#define DATABASE 'database.db'
struct Status { int sid; // 状态ID int uid; // 用户ID char device_name[10]; // 设备名称 char device_state[10]; // 设备状态 char value[10]; // 值 char mode[10]; // 模式};
void handleClientRequest(int clientSocket) { char buffer[1024]; int bytesRead = read(clientSocket, buffer, sizeof(buffer)); if (bytesRead < 0) { perror('从套接字读取数据出错'); exit(1); }
// 解析JSON请求 struct json_object* jsonRequest = json_tokener_parse(buffer); if (jsonRequest == NULL) { perror('解析JSON出错'); exit(1); }
// 从JSON请求中获取用户ID struct json_object* jsonUserID; json_object_object_get_ex(jsonRequest, 'userid', &jsonUserID); int uid = json_object_get_int(jsonUserID);
// 处理温度湿度请求 handleTemperatureHumidity(clientSocket, uid);
// 清理资源 json_object_put(jsonRequest);}
void handleTemperatureHumidity(int clientSocket, int uid) { sqlite3* db; int rc = sqlite3_open(DATABASE, &db); if (rc != SQLITE_OK) { perror('打开数据库出错'); exit(1); }
char query[100]; snprintf(query, sizeof(query), 'SELECT * FROM Status WHERE uid = %d', uid);
sqlite3_stmt* stmt; rc = sqlite3_prepare_v2(db, query, -1, &stmt, 0); if (rc != SQLITE_OK) { perror('准备SQL语句出错'); exit(1); }
// 获取用户的最新温度和湿度值 int temperature = 0; int humidity = 0;
while (sqlite3_step(stmt) == SQLITE_ROW) { struct Status status; status.sid = sqlite3_column_int(stmt, 0); status.uid = sqlite3_column_int(stmt, 1); strcpy(status.device_name, (char*)sqlite3_column_text(stmt, 2)); strcpy(status.device_state, (char*)sqlite3_column_text(stmt, 3)); strcpy(status.value, (char*)sqlite3_column_text(stmt, 4)); strcpy(status.mode, (char*)sqlite3_column_text(stmt, 5));
if (strcmp(status.device_name, 'Temperature') == 0) { temperature = atoi(status.value); } else if (strcmp(status.device_name, 'Humidity') == 0) { humidity = atoi(status.value); } }
// 根据温度和湿度值获取建议 char* advice = getAdvice(temperature, humidity);
// 将建议发送给客户端 sendResponse(clientSocket, advice);
// 清理资源 sqlite3_finalize(stmt); sqlite3_close(db);}
void sendResponse(int clientSocket, const char* response) { int bytesWritten = write(clientSocket, response, strlen(response)); if (bytesWritten < 0) { perror('写入套接字出错'); exit(1); }}
char* getAdvice(int temperature, int humidity) { char* advice = (char*)malloc(100);
if (temperature < 24) { snprintf(advice, 100, '温度过低,请将温度调高至 26°C。'); } else if (humidity < 40 || humidity > 70) { snprintf(advice, 100, '湿度过高或过低,请调整湿度水平。'); } else { snprintf(advice, 100, '暂无建议。'); }
return advice
原文地址: https://www.cveoy.top/t/topic/fBRy 著作权归作者所有。请勿转载和采集!