Netty 多用户聊天室

本示例使用 Netty 库构建了一个多用户聊天室,涵盖了服务器、客户端和消息处理等部分。

服务器端 (MultiChatServer.java)javapackage org.example;

import io.netty.bootstrap.ServerBootstrap;import io.netty.channel.ChannelFuture;import io.netty.channel.ChannelHandlerContext;import io.netty.channel.ChannelInitializer;import io.netty.channel.ChannelOption;import io.netty.channel.EventLoopGroup;import io.netty.channel.nio.NioEventLoopGroup;import io.netty.channel.socket.SocketChannel;import io.netty.channel.socket.nio.NioServerSocketChannel;import io.netty.handler.codec.string.StringDecoder;import io.netty.handler.codec.string.StringEncoder;import io.netty.util.concurrent.DefaultEventExecutorGroup;import io.netty.util.concurrent.EventExecutorGroup;

import java.util.Map;import java.util.concurrent.ConcurrentHashMap;

public class MultiChatServer { private final int port; private final ConcurrentHashMap<String, ChannelHandlerContext> userMap = new ConcurrentHashMap<>(); private final EventExecutorGroup group = new DefaultEventExecutorGroup(16);

public MultiChatServer(int port) {        this.port = port;    }

public void run() throws Exception {        EventLoopGroup bossGroup = new NioEventLoopGroup();// 创建主线程组        EventLoopGroup workerGroup = new NioEventLoopGroup();// 创建工作线程组        try {            ServerBootstrap b = new ServerBootstrap();// 配置服务器启动参数            b.group(bossGroup, workerGroup)                    .channel(NioServerSocketChannel.class)                    .childHandler(new ChannelInitializer<SocketChannel>() {                        @Override                        public void initChannel(SocketChannel ch) throws Exception {                            ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatServerHandler(userMap, group));                        // 添加处理器到通道的pipeline中                        }                    })                    .option(ChannelOption.SO_BACKLOG, 128)                    .childOption(ChannelOption.SO_KEEPALIVE, true);

        ChannelFuture f = b.bind(port).sync(); // 绑定端口并启动服务器            f.channel().closeFuture().sync(); // 等待服务器关闭        } finally {            workerGroup.shutdownGracefully(); // 关闭工作线程组            bossGroup.shutdownGracefully(); // 关闭主线程组        }    }

public static void main(String[] args) throws Exception {        int port = 8080;        // 创建服务器实例并运行        new MultiChatServer(port).run(); // 创建服务器实例并运行    }}

服务器端消息处理 (MultiChatServerHandler.java)javapackage org.example;

import io.netty.channel.ChannelFuture;import io.netty.channel.ChannelHandlerContext;import io.netty.channel.SimpleChannelInboundHandler;import io.netty.util.concurrent.EventExecutorGroup;

import java.util.Map;import java.util.concurrent.ConcurrentHashMap;

//MultiChatServerHandler类,实现服务器端的消息处理逻辑,包括用户登录、聊天室列表、消息发送和私聊功能。public class MultiChatServerHandler extends SimpleChannelInboundHandler { // 用户映射表,用于保存用户和上下文的映射关系 private final ConcurrentHashMap<String, ChannelHandlerContext> userMap; private final EventExecutorGroup group; // 构造函数,初始化用户映射表和事件执行器组 public MultiChatServerHandler(ConcurrentHashMap<String, ChannelHandlerContext> userMap, EventExecutorGroup group) { this.userMap = userMap; this.group = group; } // 当客户端连接到服务器时调用的方法 @Override public void channelActive(ChannelHandlerContext ctx) throws Exception { System.out.println('Client connected: ' + ctx.channel().remoteAddress()); // 客户端连接时输出连接地址 } // 当客户端断开连接时调用的方法 @Override public void channelInactive(ChannelHandlerContext ctx) throws Exception { System.out.println('Client disconnected: ' + ctx.channel().remoteAddress()); // 客户端断开连接时输出连接地址 userMap.values().remove(ctx); // 从用户列表中移除断开连接的客户端 } // 接收到客户端消息时调用的方法 @Override protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception { if (msg.contains(ctx.channel().remoteAddress().toString())) { // 只有当消息中包含当前客户端的地址时,才打印消息 System.out.println(msg); } String[] tokens = msg.split('|'); // 以'|'分割消息 String command = tokens[0]; // 获取命令类型

    switch (command) {            case 'LOGIN':                handleLogin(ctx, tokens[1], tokens[2]); // 处理登录命令                break;            case 'LIST':                handleList(ctx); // 处理获取聊天室列表命令                break;            case 'MSG':                handleMessage(ctx, tokens[1], tokens[2]); // 处理发送消息命令                break;            case 'PRIVATE':                handlePrivateMessage(ctx, tokens[1], tokens[2]); // 处理发送私聊消息命令                break;            case 'RECEIVED':                handleReceivedMessage(ctx, tokens[1]); // 处理接收到消息的确认命令                break;

        default:                ctx.writeAndFlush('Invalid command: ' + command); // 发送无效命令的错误消息                break;        }    }

private void handleLogin(ChannelHandlerContext ctx, String username, String password) {        if (userMap.containsKey(username)) { // 如果用户已经登录则发送错误消息            ctx.writeAndFlush('User already logged in: ' + username);        } else {            userMap.put(username, ctx); // 将用户添加到用户列表中            ctx.writeAndFlush('Login successful: ' + username); // 发送登录成功消息        }    }

private void handleList(ChannelHandlerContext ctx) {        StringBuilder sb = new StringBuilder();        sb.append('Available chat rooms:

'); for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) { sb.append(entry.getKey()).append(' '); // 将聊天室名称添加到消息中 } ctx.writeAndFlush(sb.toString()); // 发送聊天室列表消息 }

//群发    private void handleMessage(ChannelHandlerContext ctx, String roomName, String message) {        StringBuilder sb = new StringBuilder();        sb.append('[').append(ctx.channel().remoteAddress()).append('] ').append(message).append('

'); for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) { if (entry.getKey().equals(roomName)) { // 找到指定聊天室的客户端并发送消息 entry.getValue().writeAndFlush(sb.toString()); } } }

//私发    private void handlePrivateMessage(ChannelHandlerContext ctx, String recipient, String message) {        StringBuilder sb = new StringBuilder();        sb.append('[').append(ctx.channel().remoteAddress()).append('] (private) ').append(message).append('

'); if (userMap.containsKey(recipient)) { // 找到指定收件人的客户端并发送私聊消息 userMap.get(recipient).writeAndFlush(sb.toString()); } else { ctx.writeAndFlush('User not found: ' + recipient); // 发送收件人未找到的错误消息 } }

private void handleReceivedMessage(ChannelHandlerContext ctx, String message) {        if (message.contains(ctx.channel().remoteAddress().toString())) { // 只有当消息中包含当前客户端的地址时,才打印消息            System.out.println(message);        }    }

// 异常处理方法,打印异常信息并关闭连接    @Override    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {        cause.printStackTrace();        ctx.close();    }}

客户端 (MultiChatClient.java)javapackage org.example;

import io.netty.bootstrap.Bootstrap;import io.netty.channel.ChannelFuture;import io.netty.channel.ChannelHandlerContext;import io.netty.channel.ChannelInitializer;import io.netty.channel.ChannelOption;import io.netty.channel.EventLoopGroup;import io.netty.channel.nio.NioEventLoopGroup;import io.netty.channel.socket.SocketChannel;import io.netty.channel.socket.nio.NioSocketChannel;import io.netty.handler.codec.string.StringDecoder;import io.netty.handler.codec.string.StringEncoder;

import java.io.BufferedReader;import java.io.InputStreamReader;

public class MultiChatClient { private final String host; private final int port; private ChannelHandlerContext ctx;

public MultiChatClient(String host, int port) {        this.host = host;        this.port = port;    }

public void run() throws Exception {        EventLoopGroup group = new NioEventLoopGroup(); // 创建一个NioEventLoopGroup对象用于处理I/O操作        try {            Bootstrap b = new Bootstrap();// 创建一个Bootstrap对象用于配置客户端            b.group(group)                    .channel(NioSocketChannel.class)// 指定使用NioSocketChannel作为客户端通道的实现                    .option(ChannelOption.SO_KEEPALIVE, true)// 设置TCP连接的KeepAlive选项为true                    .handler(new ChannelInitializer<SocketChannel>() {// 设置ChannelInitializer用于初始化通道                        @Override                        public void initChannel(SocketChannel ch) throws Exception {                            ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatClientHandler());                            // 添加StringDecoder、StringEncoder和MultiChatClientHandler到通道的pipeline中                        }                    });

        ChannelFuture f = b.connect(host, port).sync(); // // 连接服务器并获取ChannelFuture对象            ctx = f.channel().pipeline().context(MultiChatClientHandler.class);// 获取MultiChatClientHandler的ChannelHandlerContext对象            BufferedReader in = new BufferedReader(new InputStreamReader(System.in));// 创建一个BufferedReader用于读取用户输入的消息            while (true) {                String line = in.readLine(); //// 读取用户输入的消息                if (line == null) {// 如果输入的消息为空,则退出循环                    break;                }

            ctx.writeAndFlush(line + '

'); // 发送消息给服务器 } } finally { group.shutdownGracefully(); // 关闭线程组 } }

public static void main(String[] args) throws Exception {        String host = 'localhost';// 设置服务器主机名        int port = 8080;        new MultiChatClient(host, port).run(); // 创建客户端实例并运行    }}

客户端消息处理 (MultiChatClientHandler.java)javapackage org.example;

import io.netty.channel.ChannelHandlerContext;import io.netty.channel.SimpleChannelInboundHandler;

public class MultiChatClientHandler extends SimpleChannelInboundHandler { @Override protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception { System.out.println(msg); // 打印接收到的消息 }

@Override    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {        cause.printStackTrace(); // 打印异常堆栈信息        ctx.close(); // 打印异常堆栈信息
Netty 实现多用户聊天室:服务器、客户端和消息处理

原文地址: https://www.cveoy.top/t/topic/f3Fw 著作权归作者所有。请勿转载和采集!

免费AI点我,无需注册和登录