基于Netty实现的多人聊天室系统
基于Netty实现的多人聊天室系统
本项目使用Netty框架搭建了一个多人聊天室系统,实现了用户登录、聊天室列表、消息发送和私聊功能。
一、服务器端
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.util.concurrent.DefaultEventExecutorGroup;
import io.netty.util.concurrent.EventExecutorGroup;
import java.util.concurrent.ConcurrentHashMap;
public class MultiChatServer {
private final int port;
private final ConcurrentHashMap<String, ChannelHandlerContext> userMap = new ConcurrentHashMap<>();
private final EventExecutorGroup group = new DefaultEventExecutorGroup(16);
public MultiChatServer(int port) {
this.port = port;
}
public void run() throws Exception {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatServerHandler(userMap, group));
}
})
.option(ChannelOption.SO_BACKLOG, 128)
.childOption(ChannelOption.SO_KEEPALIVE, true);
ChannelFuture f = b.bind(port).sync();
f.channel().closeFuture().sync();
} finally {
workerGroup.shutdownGracefully();
bossGroup.shutdownGracefully();
}
}
public static void main(String[] args) throws Exception {
int port = 8080;
new MultiChatServer(port).run();
}
}
二、MultiChatServerHandler类
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.concurrent.EventExecutorGroup;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class MultiChatServerHandler extends SimpleChannelInboundHandler<String> {
private final ConcurrentHashMap<String, ChannelHandlerContext> userMap;
private final EventExecutorGroup group;
public MultiChatServerHandler(ConcurrentHashMap<String, ChannelHandlerContext> userMap, EventExecutorGroup group) {
this.userMap = userMap;
this.group = group;
}
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
System.out.println('Client connected: ' + ctx.channel().remoteAddress());
}
@Override
public void channelInactive(ChannelHandlerContext ctx) throws Exception {
System.out.println('Client disconnected: ' + ctx.channel().remoteAddress());
userMap.values().remove(ctx);
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
String[] tokens = msg.split('|');
String command = tokens[0];
switch (command) {
case 'LOGIN':
handleLogin(ctx, tokens[1], tokens[2]);
break;
case 'LIST':
handleList(ctx);
break;
case 'MSG':
handleMessage(ctx, tokens[1], tokens[2]);
break;
case 'PRIVATE':
handlePrivateMessage(ctx, tokens[1], tokens[2]);
break;
default:
ctx.writeAndFlush('Invalid command: ' + command);
break;
}
}
private void handleLogin(ChannelHandlerContext ctx, String username, String password) {
if (userMap.containsKey(username)) {
ctx.writeAndFlush('User already logged in: ' + username);
} else {
userMap.put(username, ctx);
ctx.writeAndFlush('Login successful: ' + username);
}
}
private void handleList(ChannelHandlerContext ctx) {
StringBuilder sb = new StringBuilder();
sb.append('Available chat rooms:
');
for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) {
sb.append(entry.getKey()).append('
');
}
ctx.writeAndFlush(sb.toString());
}
private void handleMessage(ChannelHandlerContext ctx, String roomName, String message) {
StringBuilder sb = new StringBuilder();
sb.append('[').append(ctx.channel().remoteAddress()).append('] ').append(message).append('
');
for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) {
if (entry.getKey().equals(roomName)) {
entry.getValue().writeAndFlush(sb.toString());
}
}
}
private void handlePrivateMessage(ChannelHandlerContext ctx, String recipient, String message) {
StringBuilder sb = new StringBuilder();
sb.append('[').append(ctx.channel().remoteAddress()).append('] (private) ').append(message).append('
');
if (userMap.containsKey(recipient)) {
userMap.get(recipient).writeAndFlush(sb.toString());
} else {
ctx.writeAndFlush('User not found: ' + recipient);
}
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
cause.printStackTrace();
ctx.close();
}
}
三、客户端
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import java.io.BufferedReader;
import java.io.InputStreamReader;
public class MultiChatClient {
private final String host;
private final int port;
private ChannelHandlerContext ctx;
public MultiChatClient(String host, int port) {
this.host = host;
this.port = port;
}
public void run() throws Exception {
EventLoopGroup group = new NioEventLoopGroup();
try {
Bootstrap b = new Bootstrap();
b.group(group)
.channel(NioSocketChannel.class)
.option(ChannelOption.SO_KEEPALIVE, true)
.handler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatClientHandler());
}
});
ChannelFuture f = b.connect(host, port).sync();
ctx = f.channel().pipeline().context(MultiChatClientHandler.class);
BufferedReader in = new BufferedReader(new InputStreamReader(System.in));
while (true) {
String line = in.readLine();
if (line == null) {
break;
}
ctx.writeAndFlush(line + '
');
}
} finally {
group.shutdownGracefully();
}
}
public static void main(String[] args) throws Exception {
String host = 'localhost';
int port = 8080;
new MultiChatClient(host, port).run();
}
}
四、MultiChatClientHandler类
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
public class MultiChatClientHandler extends SimpleChannelInboundHandler<String> {
@Override
protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
System.out.println(msg);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
cause.printStackTrace();
ctx.close();
}
}
用户使用说明
- 启动服务器端:运行
MultiChatServer类的main方法,指定端口号(默认为8080)。 - 启动客户端:运行
MultiChatClient类的main方法,指定服务器端的IP地址和端口号。 - 登录聊天室:在客户端输入
LOGIN|用户名|密码,如果登录成功,服务器端会返回Login successful: 用户名,否则返回User already logged in: 用户名。 - 查看聊天室列表:在客户端输入
LIST,服务器端会返回当前可用的聊天室列表。 - 发送消息:在客户端输入
MSG|聊天室名|消息内容,服务器端会将消息发送给指定的聊天室内的所有用户。 - 私聊:在客户端输入
PRIVATE|用户名|消息内容,服务器端会将消息发送给指定的用户。
原文地址: https://www.cveoy.top/t/topic/f1fK 著作权归作者所有。请勿转载和采集!