ebiten写一个输入框
以下是一个使用Ebiten构建的基本输入框示例:
package main
import (
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/inpututil"
"github.com/hajimehoshi/ebiten/text"
"golang.org/x/image/font"
"golang.org/x/image/font/opentype"
"image"
"image/color"
"io/ioutil"
)
const (
screenWidth = 640
screenHeight = 480
fontPath = "font.ttf"
fontSize = 24
)
var (
inputText string
fontFace font.Face
inputActive bool
)
func init() {
// Load the font file.
fontData, err := ioutil.ReadFile(fontPath)
if err != nil {
panic(err)
}
// Parse the font data and create a font face.
font, err := opentype.Parse(fontData)
if err != nil {
panic(err)
}
fontFace = truetype.NewFace(font, &truetype.Options{
Size: fontSize,
})
}
func update(screen *ebiten.Image) error {
// Check if the user clicked on the input box.
if inputActive {
if inpututil.IsKeyJustPressed(ebiten.KeyBackspace) && len(inputText) > 0 {
inputText = inputText[:len(inputText)-1]
} else {
for _, key := range inpututil.PressedKeys() {
if len(key) == 1 {
inputText += key
}
}
}
}
// Draw the input box.
rect := image.Rect(100, 100, 300, 150)
if inputActive {
ebitenutil.DrawRect(screen, float64(rect.Min.X), float64(rect.Min.Y), float64(rect.Dx()), float64(rect.Dy()), color.White)
} else {
ebitenutil.DrawRect(screen, float64(rect.Min.X), float64(rect.Min.Y), float64(rect.Dx()), float64(rect.Dy()), color.Gray{128})
}
// Draw the input text.
text.Draw(screen, inputText, fontFace, rect.Min.X+10, rect.Min.Y+10, color.Black)
// Check if the user clicked on the input box.
if ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) {
mx, my := ebiten.CursorPosition()
if rect.Min.X < mx && mx < rect.Max.X && rect.Min.Y < my && my < rect.Max.Y {
inputActive = true
} else {
inputActive = false
}
}
return nil
}
func main() {
if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Input Box"); err != nil {
panic(err)
}
}
该示例创建了一个简单的输入框,其中用户可以点击并在其中输入文本。 请注意,此示例仅包含基本的文本输入和删除功能,并未包含完整的输入控件功能
原文地址: https://www.cveoy.top/t/topic/dm6E 著作权归作者所有。请勿转载和采集!