,以下是一个简单的贪吃蛇小游戏代码:

#include <iostream>
#include <conio.h>
#include <windows.h>

using namespace std;

const int width = 20;
const int height = 20;
int x, y, fruitX, fruitY, score;
int tailX[100], tailY[100];
int nTail;

enum eDirection {STOP = 0, LEFT, RIGHT, UP, DOWN};
eDirection dir;

void Setup()
{
    dir = STOP;
    x = width / 2;
    y = height / 2;
    fruitX = rand() % width;
    fruitY = rand() % height;
    score = 0;
}

void Draw()
{
    system("cls");
    for (int i = 0; i < width + 2; i++)
        cout << "#";
    cout << endl;

    for (int i = 0; i < height; i++)
    {
        for (int j = 0; j < width; j++)
        {
            if (j == 0)
                cout << "#";
            if (i == y && j == x)
                cout << "O";
            else if (i == fruitY && j == fruitX)
                cout << "F";
            else
            {
                bool print = false;
                for (int k = 0; k < nTail; k++)
                {
                    if (tailX[k] == j && tailY[k] == i)
                    {
                        cout << "o";
                        print = true;
                    }
                }
                if (!print)
                    cout << " ";
            }

            if (j == width - 1)
                cout << "#";
        }
        cout << endl;
    }

    for (int i = 0; i < width + 2; i++)
        cout << "#";
    cout << endl;

    cout << "Score: " << score << endl;
}

void Input()
{
    if (_kbhit())
    {
        switch (_getch())
        {
        case 'a':
            dir = LEFT;
            break;
        case 'd':
            dir = RIGHT;
            break;
        case 'w':
            dir = UP;
            break;
        case 's':
            dir = DOWN;
            break;
        case 'x':
            dir = STOP;
            break;
        }
    }
}

void Logic()
{
    int prevX = tailX[0];
    int prevY = tailY[0];
    int prev2X, prev2Y;
    tailX[0] = x;
    tailY[0] = y;
    for (int i = 1; i < nTail; i++)
    {
        prev2X = tailX[i];
        prev2Y = tailY[i];
        tailX[i] = prevX;
        tailY[i] = prevY;
        prevX = prev2X;
        prevY = prev2Y;
    }

    switch (dir)
    {
    case LEFT:
        x--;
        break;
    case RIGHT:
        x++;
        break;
    case UP:
        y--;
        break;
    case DOWN:
        y++;
        break;
    default:
        break;
    }

    if (x > width || x < 0 || y > height || y < 0)
    {
        cout << "Game Over!" << endl;
        Sleep(2000);
        exit(0);
    }

    for (int i = 0; i < nTail; i++)
    {
        if (tailX[i] == x && tailY[i] == y)
        {
            cout << "Game Over!" << endl;
            Sleep(2000);
            exit(0);
        }
    }

    if (x == fruitX && y == fruitY)
    {
        score += 10;
        fruitX = rand() % width;
        fruitY = rand() % height;
        nTail++;
    }
}

int main()
{
    Setup();

    while (true)
    {
        Draw();
        Input();
        Logic();
        Sleep(100);
    }

    return 0;
}

这个小游戏使用了Windows.h库中的Sleep()函数,可以使游戏每次刷新之间暂停一段时间,从而达到动画效果。游戏的逻辑主要包括:蛇的移动、吃到食物、游戏结束等。在游戏开始时,蛇的初始位置、食物的位置、分数等都被初始化。在每次游戏循环中,首先绘制游戏界面,然后等待玩家输入,再根据输入更新蛇的位置,判断是否吃到了食物,更新分数等。如果蛇头碰到了边界或者碰到了自己的身体,游戏就结束了

你现在是一个精通Python、C++、Java的程序员你现在要用C++写一个贪吃蛇小游戏来练一下手

原文地址: https://www.cveoy.top/t/topic/dJrE 著作权归作者所有。请勿转载和采集!

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