请写一个golang websocket示例要求服务端先启动客户端还未启动时ReadMessage方法不能报错一直等待客户端启动后输入数据到服务端
以下是一个简单的示例代码,实现了服务端等待客户端连接后,读取客户端发送的消息:
服务端代码:
package main
import (
"fmt"
"net/http"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
return true
},
}
func main() {
http.HandleFunc("/ws", wsHandler)
http.ListenAndServe(":8080", nil)
}
func wsHandler(w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
fmt.Println("upgrade:", err)
return
}
defer conn.Close()
fmt.Println("client connected")
for {
_, message, err := conn.ReadMessage()
if err != nil {
fmt.Println("read:", err)
return
}
fmt.Printf("recv: %s\n", message)
}
}
客户端代码:
package main
import (
"fmt"
"net/url"
"time"
"github.com/gorilla/websocket"
)
func main() {
u := url.URL{Scheme: "ws", Host: "localhost:8080", Path: "/ws"}
fmt.Println("connecting to", u.String())
for {
c, _, err := websocket.DefaultDialer.Dial(u.String(), nil)
if err != nil {
fmt.Println("dial:", err)
time.Sleep(time.Second)
continue
}
defer c.Close()
fmt.Println("connected")
for {
err = c.WriteMessage(websocket.TextMessage, []byte("hello"))
if err != nil {
fmt.Println("write:", err)
break
}
time.Sleep(time.Second)
}
}
}
在客户端启动前启动服务端,服务端会一直等待客户端连接并读取客户端发送的消息。当客户端启动后,会连接到服务端并发送消息。服务端会接收到客户端发送的消息并打印出来。如果客户端断开连接,服务端会退出循环。如果客户端重新连接,服务端会重新等待客户端连接并读取消息
原文地址: https://www.cveoy.top/t/topic/dHJO 著作权归作者所有。请勿转载和采集!