The error occurred inside a callback function that was called during a DOTween animation. The error message indicates that an object reference was not set to an instance of an object, which means that the code tried to access a null reference.

It seems that the error was silently handled by DOTween, as there are no visible exceptions or crashes. However, this could potentially cause unexpected behavior in the animation or the game.

To fix this issue, you should check the code inside the callback function and make sure that all the required objects and variables are properly initialized before accessing them. You can also use try-catch blocks to handle any potential exceptions and prevent them from affecting the animation.

DOTWEEN An error inside a tween callback was silently taken care of Object reference not set to an instance of an object at GameLogoAnimation+c__DisplayClass4_0Updateb__2 0x00000 in 00000000000000

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