Love Collector: A Fun and Interactive Game to Collect Hearts
import javax.swing.; import java.awt.; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.util.Random;
public class LoveCollector extends JFrame implements ActionListener, KeyListener { private final int SCREEN_WIDTH = 500; private final int SCREEN_HEIGHT = 500; private final int BOY_SIZE = 100; private final int HEART_SIZE = 80; private final int BIG_HEART_SIZE = 190; private final int TOTAL_HEARTS = 13; private final int HEARTS_TO_WIN = 12;
private JButton boy;
private JButton heart;
private JButton bigHeart;
private int collectedHearts;
private Random random;
public LoveCollector() {
random = new Random();
setTitle('Love Collector');
setSize(SCREEN_WIDTH, SCREEN_HEIGHT);
setResizable(false);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setLocationRelativeTo(null);
Container container = getContentPane();
container.setLayout(null);
boy = new JButton(new ImageIcon('D:/chuan.jpg'));
boy.setBounds(SCREEN_WIDTH / 2 - BOY_SIZE / 2, SCREEN_HEIGHT / 2 - BOY_SIZE / 2, BOY_SIZE, BOY_SIZE);
boy.setContentAreaFilled(false); // 设置按钮背景透明
boy.setBorderPainted(false); // 设置按钮边框不可见
container.add(boy);
heart = new JButton(new ImageIcon('D:/ai.jpg'));
heart.setBounds(getRandomX(), getRandomY(), HEART_SIZE, HEART_SIZE);
heart.setContentAreaFilled(false); // 设置按钮背景透明
heart.setBorderPainted(false); // 设置按钮边框不可见
heart.addActionListener(this);
container.add(heart);
bigHeart = new JButton(new ImageIcon('D:/ai.jpg'));
bigHeart.setBounds(SCREEN_WIDTH / 2 - BIG_HEART_SIZE / 2, SCREEN_HEIGHT / 2 - BIG_HEART_SIZE / 2,
BIG_HEART_SIZE, BIG_HEART_SIZE);
bigHeart.setVisible(false);
bigHeart.setContentAreaFilled(false); // 设置按钮背景透明
bigHeart.setBorderPainted(false); // 设置按钮边框不可见
container.add(bigHeart);
collectedHearts = 0;
Timer timer = new Timer(1000, this);
timer.start();
// 注册键盘事件监听器
addKeyListener(this);
setFocusable(true);
}
private int getRandomX() {
return random.nextInt(SCREEN_WIDTH - HEART_SIZE);
}
private int getRandomY() {
return random.nextInt(SCREEN_HEIGHT - HEART_SIZE);
}
private void generateNewHeart() {
heart.setBounds(getRandomX(), getRandomY(), HEART_SIZE, HEART_SIZE);
heart.setVisible(true);
}
private void showBigHeart() {
bigHeart.setVisible(true);
}
private void showDialog() {
JOptionPane.showMessageDialog(this, '爱艺');
}
@Override
public void actionPerformed(ActionEvent e) {
Object source = e.getSource();
if (source == heart) {
collectedHearts++;
if (collectedHearts == HEARTS_TO_WIN) {
generateNewHeart();
showBigHeart();
} else if (collectedHearts > HEARTS_TO_WIN) {
JOptionPane.showMessageDialog(this, 'Game Over!');
System.exit(0);
} else {
generateNewHeart();
}
}
}
@Override
public void keyPressed(KeyEvent e) {
int keyCode = e.getKeyCode();
int x = boy.getX();
int y = boy.getY();
int step = 10;
if (keyCode == KeyEvent.VK_UP) {
boy.setLocation(x, y - step);
} else if (keyCode == KeyEvent.VK_DOWN) {
boy.setLocation(x, y + step);
} else if (keyCode == KeyEvent.VK_LEFT) {
boy.setLocation(x - step, y);
} else if (keyCode == KeyEvent.VK_RIGHT) {
boy.setLocation(x + step, y);
}
if (boy.getBounds().intersects(heart.getBounds())) {
collectedHearts++;
if (collectedHearts == TOTAL_HEARTS) {
generateNewHeart();
bigHeart.setIcon(new ImageIcon('D:/ai.jpg'));
bigHeart.setBounds(SCREEN_WIDTH / 2 - BIG_HEART_SIZE / 2, SCREEN_HEIGHT / 2 - BIG_HEART_SIZE / 2,
BIG_HEART_SIZE, BIG_HEART_SIZE);
bigHeart.setVisible(true);
showDialog();
} else {
generateNewHeart();
}
}
}
@Override
public void keyTyped(KeyEvent e) { }
@Override
public void keyReleased(KeyEvent e) { }
public static void main(String[] args) {
SwingUtilities.invokeLater(() -> {
LoveCollector loveCollector = new LoveCollector();
loveCollector.setVisible(true);
});
}
}
原文地址: https://www.cveoy.top/t/topic/bmwJ 著作权归作者所有。请勿转载和采集!