CubeState getState() const { // 创建一个新的 CubeState 对象,用于存储当前魔方状态 CubeState state;

// 将当前魔方状态复制到新的 CubeState 对象中
for (int i = 0; i < 3; i++) {
    for (int j = 0; j < 3; j++) {
        state.up[i][j] = up[i][j];
        state.down[i][j] = down[i][j];
        state.left[i][j] = left[i][j];
        state.right[i][j] = right[i][j];
        state.front[i][j] = front[i][j];
        state.back[i][j] = back[i][j];
    }
}

// 返回新的 CubeState 对象
return state;

}

在这段代码中给出	CubeState getState const部分的完整代码#include iostream#include vector#include stringusing namespace std; 定义魔方的颜色enum Color RED BLUE GREEN WHITE YELLOW ORANGE ; 定义魔方的转动方式enum Rotation CLOCKWISE CO

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