LayerMaskLayerToName
LayerMask.LayerToName is a static method in Unity that takes an integer representing a layer index and returns a string representing the name of the corresponding layer.
For example, if we have a layer with index 5 and the name "Enemies", we can use LayerMask.LayerToName(5) to retrieve the string "Enemies".
This method is useful when working with layers in Unity, as it allows us to easily retrieve the name of a layer based on its index.
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