iOS 获取当前网络速度 (kb/s) - OC 代码示例
以下是 iOS 开发中获取当前网速的 OC 代码:
#import <UIKit/UIKit.h>
#include <arpa/inet.h>
#include <ifaddrs.h>
#include <net/if.h>
#include <net/if_dl.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/sysctl.h>
#include <net/if_dl.h>
@interface NetworkSpeedMonitor : NSObject
@property (nonatomic, assign) uint32_t iBytes;
@property (nonatomic, assign) uint32_t oBytes;
@property (nonatomic, assign) uint32_t allFlow;
@property (nonatomic, assign) uint32_t lastiBytes;
@property (nonatomic, assign) uint32_t lastoBytes;
@property (nonatomic, assign) uint32_t lastAllFlow;
@property (nonatomic, strong) NSTimer *timer;
@end
@implementation NetworkSpeedMonitor
// 获取设备网速
- (NSString *)getNetSpeed {
struct ifaddrs *ifa_list = 0, *ifa;
if (getifaddrs(&ifa_list) == -1) {
return '0 kb/s';
}
uint32_t iBytes = 0;
uint32_t oBytes = 0;
for (ifa = ifa_list; ifa; ifa = ifa->ifa_next) {
if (AF_LINK != ifa->ifa_addr->sa_family) {
continue;
}
if (!(ifa->ifa_flags & IFF_UP) && !(ifa->ifa_flags & IFF_RUNNING)) {
continue;
}
if (ifa->ifa_data == 0) {
continue;
}
if (strncmp(ifa->ifa_name, 'lo', 2)) {
struct if_data *if_data = (struct if_data *)ifa->ifa_data;
iBytes += if_data->ifi_ibytes;
oBytes += if_data->ifi_obytes;
}
}
freeifaddrs(ifa_list);
uint32_t currentAllFlow = iBytes + oBytes;
uint32_t speed = currentAllFlow - self.lastAllFlow;
self.lastAllFlow = currentAllFlow;
NSString *speedString = [NSString stringWithFormat:'%d kb/s', speed/1024];
return speedString;
}
// 开始监测网速
- (void)startMonitoring {
self.timer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(updateNetSpeed) userInfo:nil repeats:YES];
}
// 停止监测网速
- (void)stopMonitoring {
[self.timer invalidate];
self.timer = nil;
}
// 更新网速
- (void)updateNetSpeed {
NSString *speedString = [self getNetSpeed];
NSLog('当前网速:%@', speedString);
}
@end
你可以使用NetworkSpeedMonitor类来获取当前的网速。使用startMonitoring方法开始监测网速,使用stopMonitoring方法停止监测网速。在updateNetSpeed方法中可以实时获取当前的网速,你可以根据自己的需求进行处理。
原文地址: https://www.cveoy.top/t/topic/1UT 著作权归作者所有。请勿转载和采集!